Don't Starve Together

Don't Starve Together

Automatic Health Adjust
60개 중 41~50개 표시 중
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업데이트: 2020년 5월 7일 @ 오전 7시 52분

Added Crab king settings.
You can change the crabking health and the crabking claw health.

By changing crab king health, you will automatically adjust the health bonus and the regeneration(+bonus) he gets from gems by the same factor.
By changing crab king claws health, you will automatically change the health bonus they get from green gems by the same factor.

So if you choose default settings, the health of crabking will be 4000 (so 1/5) and the health bonus and regeneration will also be divided by 5. If you change the 1 player health to 8000, the factor will be (1/2.5) instead and so on.

업데이트: 2019년 11월 2일 @ 오후 3시 03분

added malbatross: {1500,5000}

업데이트: 2018년 12월 8일 @ 오후 3시 34분

Added Lavae 250,500

업데이트: 2017년 12월 24일 @ 오전 8시 22분

Added Ewecus: 400 DS , 800 DST.

업데이트: 2017년 11월 8일 @ 오전 11시 51분

Fixed health values for treeguards.
Previously all treeguards, regardless of their size, had the same health.
Now the health you set up is for the biggest treeguard variant and the smaller sizes scale accordingly, like it should.

This time properly tested before the update, so should not crash :D

업데이트: 2017년 11월 8일 @ 오전 8시 58분

Hotfix for crash

업데이트: 2017년 11월 8일 @ 오전 6시 31분

Added option for min/max players that should be used for calculation.

So if you are playing with 4+ players, but want max health values for 3 player, then you can set max to 3.
Or if you play with 2+ players, but want at least health values for 4 players, you can set min to 4.
Or set it both to 6 if you always want to play with values for 6 players.
By default it is disabled.

업데이트: 2017년 5월 22일 @ 오후 6시 08분

ToadstoolMisery = {11111 , 99999}

업데이트: 2017년 3월 23일 @ 오전 10시 32분

Skeleton_C={2000,4000} (cave)
Skeleton_F={2000,4000} (forest)
Skeleton_A={6000,12000} (ancient)

업데이트: 2017년 3월 3일 @ 오전 5시 25분

Antlion={3000,6000},
Skeleton={2000,4000}