Killing Floor 2

Killing Floor 2

KF-BeforeDawn
正在显示第 11 - 20 项,共 28 项条目
< 1  2  3 >
更新于:2018 年 6 月 22 日 上午 6:46

Fixed "Imperfection".

更新于:2018 年 5 月 8 日 上午 9:07

Fixed Zeds not attacking a double door inside the fuel station building? Tested solo, working as it should.
Tweaked lighting and shadows for performance.
Reduced Subway Zed spawns probability.

更新于:2018 年 4 月 6 日 上午 10:19

Doubled global spawn rate.
Adjusted spawn volumes to decrease derate time and modified max distances so subway spawns will be less likely when players are on roof of building.
Added sewer portal spawns to intersections.

更新于:2018 年 3 月 27 日 上午 8:54

Added Endless to gametypes support list.
Added Stand Your Ground objectives.
Merged more meshes and added more detail.

更新于:2017 年 12 月 27 日 上午 7:04

Fixed some audio issues, tweaked spawns in subway (should be able to kite through it now. Fixed exploding cars to leave hull in place.

更新于:2017 年 9 月 26 日 下午 3:01

Fixed garage openings so as to not get stuck on threshold.

更新于:2017 年 9 月 5 日 下午 3:47

Removed garage doors as they were very buggy.
Fixed collision of rear gas station wall.

更新于:2017 年 8 月 11 日 下午 1:47

Added Map tags for workshop.
Added moar stuff.

更新于:2017 年 8 月 11 日 下午 1:41

更新于:2017 年 2 月 24 日 下午 2:35

Refined.