Killing Floor 2

Killing Floor 2

210 个评价
KF-BeforeDawn
   
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Maps and Mods: Maps, Survival, Objective, VS Survival
文件大小
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更新日期
70.642 MB
2016 年 9 月 15 日 下午 1:31
2022 年 10 月 7 日 上午 9:38
28 项改动说明 ( 查看 )

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KF-BeforeDawn

描述
Loosely based on KF1 Arcade-Gas-Station layout by KINGshinobi. 4 Trader locations.

PCServer-KFEngine.ini:

[IpDrv.TcpNetDriver] DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload [OnlineSubsystemSteamworks.KFWorkshopSteamworks] ServerSubscribedWorkshopItems=764145987

PCServer-KFGame.ini:

[KF-BeforeDawn KFMapSummary] MapName=KF-BeforeDawn ScreenshotPathName=KF-BeforeDawn.UI_MapPreview_BeforeDawn bPlayableInSurvival=True bPlayableInWeekly=True bPlayableInVsSurvival=True bPlayableInEndless=True bPlayableInObjective=False
36 条留言
Morfs 2023 年 3 月 10 日 下午 1:02 
I love the map when I did manage to play it, but I now no longer can connect to any servers that stopped on KF-BeforeDawn anymore. Version Mismatch. I've tried everything to download the one they have, but no dice. This is really sad. Not much you can do, but I suppose you should know.
bayssaa 2023 年 2 月 18 日 下午 1:14 
is there a way to remove the high volume music from the map? disable
Miyagi 2022 年 10 月 23 日 上午 10:13 
Like the Halloween change!
フエムd 2021 年 11 月 7 日 上午 6:41 
New version is so nice. No more FPS drop. Thank you so much! :No1:
Sombrero Simpsong 2021 年 10 月 23 日 上午 8:23 
Im running a 3080 with an i7 9700k and i can barely hit 60 fps in this map, when i can play any other map and easily get 160+ at 1440p, i guess this map has some sort of optimization issue.
[object Object] 2021 年 10 月 6 日 上午 3:11 
when I checked it was 35-45 FPS without monsters
if change for static meshes "max draw distance" to 500
then FPS up to ~120
but of course you shouldn't do that xD
ZOD  [作者] 2021 年 10 月 5 日 下午 4:21 
I'll see what I can do, there is some wiggle room. But it largely depends on what the issue is.
[object Object] 2021 年 10 月 5 日 上午 3:34 
Nice update, but now it is very demanding on the hardware. Maybe there will be optimization?
ZyG | EYE CONTACT 2019 年 3 月 10 日 下午 10:25 
Thanks ZOD, it's working great now!
ZOD  [作者] 2019 年 3 月 6 日 下午 12:35 
@ZyG | EYE CONTACT
That is an old bug from a previous version of the map. Current version does not have the issue.