Killing Floor 2

Killing Floor 2

KF-BeforeDawn
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Update: 22 jun 2018 om 6:46

Fixed "Imperfection".

Update: 8 mei 2018 om 9:07

Fixed Zeds not attacking a double door inside the fuel station building? Tested solo, working as it should.
Tweaked lighting and shadows for performance.
Reduced Subway Zed spawns probability.

Update: 6 apr 2018 om 10:19

Doubled global spawn rate.
Adjusted spawn volumes to decrease derate time and modified max distances so subway spawns will be less likely when players are on roof of building.
Added sewer portal spawns to intersections.

Update: 27 mrt 2018 om 8:54

Added Endless to gametypes support list.
Added Stand Your Ground objectives.
Merged more meshes and added more detail.

Update: 27 dec 2017 om 7:04

Fixed some audio issues, tweaked spawns in subway (should be able to kite through it now. Fixed exploding cars to leave hull in place.

Update: 26 sep 2017 om 15:01

Fixed garage openings so as to not get stuck on threshold.

Update: 5 sep 2017 om 15:47

Removed garage doors as they were very buggy.
Fixed collision of rear gas station wall.

Update: 11 aug 2017 om 13:47

Added Map tags for workshop.
Added moar stuff.

Update: 11 aug 2017 om 13:41

Update: 24 feb 2017 om 14:35

Refined.