Starbound

Starbound

Extended Logic
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更新于:2016 年 8 月 18 日 上午 10:55

Removed the broken "require" tag from metadata.

更新于:2016 年 8 月 18 日 上午 9:38

Split all world manipulation objects into a new mod, Wired Industry.
Split crafting materials into a new mod, Minimaterials.

更新于:2016 年 8 月 16 日 上午 10:50

Added the Autopaver, Stack Gate, and Queue Gate objects.
Added the Upgrade Trinket crafting material.

更新于:2016 年 7 月 31 日 下午 2:14

Changed a reference to the Drill Stop's materialId that was passed over in the previous updates

更新于:2016 年 7 月 31 日 上午 6:06

Modified file in last update was not saved properly; reuploading just in case.

更新于:2016 年 7 月 31 日 上午 6:00

Changed the Drill Stop's materialId to 49800 to resolve conflicts for other mods.
NOTICE: The claimed materialId range for my mods is now 49800-49999, established on the official Starbound wiki (http://starbounder.org/Modding:Materials:Mods).

更新于:2016 年 7 月 30 日 上午 9:56

Fluid pump outputs now send a wire signal when receiving liquids. This signal is ignored by fluid pump inputs.
Fixed behavioral error in fluid pump inputs (check for existing liquid was typoed and nonfunctional)

更新于:2016 年 7 月 30 日 上午 8:49

Fixed minor Fluid Pump behavioral errors (fluid pump inputs would previously become active if no wires were connected).
Added unique Fluid Pump item icons.

更新于:2016 年 7 月 30 日 上午 8:22

Renamed mod to 'Extended Logic'.
Added the Autodrill, Autocollector, Item Collector, and Item Router objects.
Added the Drill Stop block.
Added the Tech Circuit crafting material.
Removed some unnecessary duplicate animation files.

更新于:2016 年 7 月 28 日 上午 9:20

Changed workshop thumbnail to something only slightly less bad.