Stellaris

Stellaris

More Events Mod
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更新于:2021 年 4 月 15 日 上午 11:11

更新于:2021 年 4 月 15 日 上午 11:02

v2.15.0 for Stellaris 3.0.1 Nemesis
Bringing script up to Nemesis standards. There will likely still be bugs as the mod has become quite extensive.

更新于:2020 年 11 月 16 日 上午 8:53

v.2.14.3 for 2.8.* Necroids

- added missing localization lines for languages other than english in the space race event

更新于:2020 年 11 月 9 日 上午 7:46

v.2.14.2 for 2.8.* Necroids

- fixed Sadrell Cluster of the Orphan Gate event not spawning.

Does NOT require a new game as long as the event has not yet fired.

更新于:2020 年 11 月 2 日 上午 4:32

v.2.14.1 for 2.8.* Necroids

- fixed disconnected system spawn for vazuran home system and severance system

更新于:2020 年 10 月 29 日 上午 10:18

v.2.14.0 for 2.8.* Necroids

# Additions
## Anomalies
- Added "Temporal Flux" anomaly

## Archeological Sites
- Added "Ancient Battlefields" dig site

# Fixes and improvements
- Fixed majority of issues with Sadrell Exiles/Archive. They should now get authority, civics, origin and government and avoid extreme overpopulation, disappearing districts and massive unemployment resulting from that. They also should no longer attempt to make a star into their capital. The same should be true of Broken Clock-spawned countries and freebotomites created on defeat of Surveyor Probe.
- Disabled habitat upgrading decisions on Reesan Habitat.
- Vazuran Menace
- Vazurans are now neutral towards the surveyor probe
- 2 new galactic focus resolutions have been added
- the first reduces damage to colonies during raids by 20% (this works in addition to the planetary shield effects)
- the second adds 10% sublight speed and 10% damage against vazurans
- Orila Event Chain
- Fixed Orila Event not adding the civic in the ethic shift option
- removed authority requirement from civic (Would be lame if you had to throw out your immortal chosen one benevolent emperor just to replace him with a stupid oligarchy)
- changes to the government made by the event now do not lead to cooldown anymore, allowing the player to adjust it right after
- "hopefully" finally prevented civic from appearing in randomly generated empires
- Space Crystal Attack
- added a technology, which can appear after the player selected either of the options creating the crystal field planetary feature
- added two decissions (remove crystal field, seed crystal field (requires tech)) and building crystal harvester (requires tech)
- Space Race is now initiated by Galactic Community resolution. The proposer will be the first to receive offer to host it, with other viable empires being polled should they refuse.
- Rogue Servitors are now allowed to adopt the crawler (Not that life extension trait is very useful to them)
- Fixed missing deposits from Ceaseless Gaze origin
- Destroying Indomitable Valor now fulfil factions' bloodlust, like with all leviathans.
- Broken Clock event now should create maxed out habitats that look correctly.

更新于:2020 年 8 月 11 日 上午 10:17

更新于:2020 年 5 月 12 日 上午 7:06

fixed thumbnail... new launcher stuff...

更新于:2020 年 5 月 12 日 上午 6:48

Changelog 2.13 for Stellaris 2.7.1
# Additions

## Origins
- Added new "Ceaseless Gaze" origin that guarantess appearance of the Surveyor Probe. It doesn't alter Probe's behaviour in any way, though you get a new conversation option.

# Fixes and improvements
- Fixed missing localisation in Beached anomaly
- Fixed Sleepers event occuring on planets where it would make no sense.
- Fixed Elusive Carcosa trait addition changing planet preference for species with special homeplanets (for example relic world) Note: This will only work for all planet classe.
- Added custom origins for various event-spawned countries. No news on distance overflow bug, this is an engine problem
- Indomitable Valor received new custom graphics and so did her platforms. Thanks Paragon.
- Dread Pirate's Mask now Wilhelm-screams when you activate it, instilling dread into the unsuspecting.
- Added new room for the Vazuran diplomacy screen
- Added origin "Fainthearted Backwater" which prevents the Vazuran Menace crisis from happening if ANY country has it at the start of the game. Currently it is pretty barebone and not really interesting to play. Just slap it on a force spawned custom ai empire to deactivate the crisis if you so want. There are plans to expand on it a bit in the future to make it an origin worth taking for your player empire.
- REMOVED disctrict overrides as these have become obsolete with the new district sets

更新于:2020 年 3 月 17 日 上午 3:08

v2.12.0 for Stellaris 2.6.*

# Additions
## Anomalies
- Added "Beached" anomaly

## Dig Sites
- Added "Outsiders" dig site

## Events
- Added "Galaxy Warfare" primitive interaction

# Fixes and Improvements
- In the Cloud: Fixed missing option for Rogue Servitors in the final stage of the dig.
- Dead and Buried: First Sentinel now spawns slightly away from the planet, to prevent rare incidents where it starts bombing planet below at inopportune times.
- Colony Ship: The target planet is now using positive rather than negative conditions ensuring the ship will target a regular planet and not machine world, or relic world or something like this.
- At Doom's Gate: Instead of spawning randomly, the dig site has been moved to a special planet, in a system protected by void clouds. This should prevent players from wrecking balance of power early on by gaining a powerful ship.
- Elusive Carcosa: Fixed crash on mouseover for two of the possible reward options.
- Vazuran Menace: Added "From the Ashes" origin (similar to remnants origin but with guaranteed vazuran crisis active)
- Hi there (Vaitral system): Event won't happen every game anymore. Reduced to 1 in 3.
- Starship of the Fallen (Tombworld Anomaly) no longer spawns an orbital deposit thereby erasing all other planetary deposits. A new rare deposit is spawned in its stead.
- Orphan Gate will now be able to open 10 years into midgame and not 50. 50 years is way too far. Way, way too far.
- Surveyor Probe has received its own portrait and its personality core relic has been updated to match. Thanks Kreitani for help.

# Longform
- Beached: Investigate a life sign inside an asteroid.
- Outsiders: Investigate an abandoned outpost on a barren world and find a grim tale behind it. Yes, again.
- Galaxy Warfare: Distribute some videogames on a primitive planet to see what happens.