Stellaris
More Events Mod
Se afișează 91-100 din 197 intrări
< 1 ... 8  9  10  11  12 ... 20 >
Actualizare: 12 mai 2022 @ 9:21

Actualizare: 12 mai 2022 @ 9:07

Actualizare: 13 mart. 2022 @ 3:50

Broken Clock Crash fix

Actualizare: 8 mart. 2022 @ 13:39

-small update for surveyor probe that did not make it in time for 3.3 (missing localisation in first contact windows)

Actualizare: 23 febr. 2022 @ 7:01

Update for 3.3

Actualizare: 9 dec. 2021 @ 10:33

small hotfix
- tiberium deposits had the wrong modifier added to them, now they properly reduce food production on the planet
- reactivated vazuran options to enable / disable the crisis in a running game. If the destroyed vazuran homesystem is already present (seen at the top of the galaxy map) in your game I heavily advise against activating the crisis with the option, you may royally fuck up your game that way.

Actualizare: 22 nov. 2021 @ 8:22

updated to 3.2

- nerfed tiberium deposits

Actualizare: 22 nov. 2021 @ 8:11

Actualizare: 27 oct. 2021 @ 8:32

-added new scripted trigger to check for spherical worlds to make compatibility patches easier

Actualizare: 27 sept. 2021 @ 8:36

Bugfix update
- fix for errorlog spam connected to broken clock -> feedback and complaints to beetle
- added additional check for broken clock empire declaring scripted war. if you somehow manage to get a NAP or ally them, you won't be the target
- fixed ruined ancient fleet hq lacking time and cost for restoration
- fixed bad habitat visual