Stellaris
Guilli's Ship Components (no longer updated)
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更新: 2021年4月15日 @ 9時11分

Updated to v 3.0.1

更新: 2020年10月31日 @ 1時13分

更新: 2020年5月23日 @ 1時37分

updated to 2.7,

更新: 2020年4月28日 @ 13時09分

Fixed excess brackets in XL weapons override

更新: 2020年4月28日 @ 8時48分

Fixed crash with NSC caused by a rogue backup file, Thanks @9_Drunk_Ninja_Foxes for finding out the cause!

更新: 2020年4月26日 @ 7時11分

Fixed bug where NSC citadels and later stations would lose their model

更新: 2020年4月24日 @ 4時18分

- Added a double compatibility fix for NSC. Compatibility is now pushed in both mods to avoid any weird issues.

更新: 2020年4月22日 @ 7時26分

- updated components to match 2.6 vanilla changes (weapon entities, default empire weight, ai tags,..)
- went over files to sync up with vanilla files and values
- fixed matter disintegrators range
- starbases now also gain a few more default small to medium weapons depending on starbase size
- starbase weapon modules (missile, turret, strikecraft) give a few more weapons to the starbase
(including PD which a starbase had none of at all)
- added a default shield upgrade path for ship designer (and thus starbases) to go beyond tier 5 shields easier

Known issue: starbases (and AI ships) are allergic to components that cost strategic resources. This is a base game issue that I cannot fix. The auto designer really doesnt like components with SR resource cost.

更新: 2020年4月12日 @ 4時20分

更新: 2020年3月21日 @ 6時39分

Fixed an issue with Lithoids having wrong colony ship costs.