Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
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更新于:2017 年 6 月 5 日 下午 8:41

- Updated upgrade module models, and some other art assets that Nukeguard provided.

更新于:2017 年 6 月 5 日 下午 2:54

- Another fix at a null reference in MP

更新于:2017 年 6 月 5 日 上午 11:24

- Tried to fix an issue with construction not working properly.

更新于:2017 年 6 月 1 日 上午 11:50

更新于:2017 年 5 月 23 日 下午 2:24

更新于:2017 年 5 月 23 日 上午 9:42

- Fixed issue with init causing crash
- Fixed some area beacon issues

更新于:2017 年 5 月 21 日 上午 11:30

更新于:2017 年 5 月 13 日 下午 11:32

- Made detection of player intersecting active area of a factory more precise. You should no longer be injured by standing next to the factory. You must be in the "active" area of the factory to be damaged.

更新于:2017 年 5 月 13 日 下午 10:13

- Added deconstruction priorities. Marking a block with "deconstruct priority" in the block name or in custom data, will target that block before the rest of the ship is processed. This allows you to deconstruct blocks you want removed immediately.

更新于:2017 年 5 月 12 日 下午 9:10

- Fixed another small conveyor issue involving rotors.