Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
Näytetään 1–10 / 198
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Päivitys: 5.6.2017 klo 20.41

- Updated upgrade module models, and some other art assets that Nukeguard provided.

Päivitys: 5.6.2017 klo 14.54

- Another fix at a null reference in MP

Päivitys: 5.6.2017 klo 11.24

- Tried to fix an issue with construction not working properly.

Päivitys: 1.6.2017 klo 11.50

Päivitys: 23.5.2017 klo 14.24

Päivitys: 23.5.2017 klo 9.42

- Fixed issue with init causing crash
- Fixed some area beacon issues

Päivitys: 21.5.2017 klo 11.30

Päivitys: 13.5.2017 klo 23.32

- Made detection of player intersecting active area of a factory more precise. You should no longer be injured by standing next to the factory. You must be in the "active" area of the factory to be damaged.

Päivitys: 13.5.2017 klo 22.13

- Added deconstruction priorities. Marking a block with "deconstruct priority" in the block name or in custom data, will target that block before the rest of the ship is processed. This allows you to deconstruct blocks you want removed immediately.

Päivitys: 12.5.2017 klo 21.10

- Fixed another small conveyor issue involving rotors.