Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
Hiển thị 1-10 trong 198 mục
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Cập nhật: 5 Thg06, 2017 @ 8:41pm

- Updated upgrade module models, and some other art assets that Nukeguard provided.

Cập nhật: 5 Thg06, 2017 @ 2:54pm

- Another fix at a null reference in MP

Cập nhật: 5 Thg06, 2017 @ 11:24am

- Tried to fix an issue with construction not working properly.

Cập nhật: 1 Thg06, 2017 @ 11:50am

Cập nhật: 23 Thg05, 2017 @ 2:24pm

Cập nhật: 23 Thg05, 2017 @ 9:42am

- Fixed issue with init causing crash
- Fixed some area beacon issues

Cập nhật: 21 Thg05, 2017 @ 11:30am

Cập nhật: 13 Thg05, 2017 @ 11:32pm

- Made detection of player intersecting active area of a factory more precise. You should no longer be injured by standing next to the factory. You must be in the "active" area of the factory to be damaged.

Cập nhật: 13 Thg05, 2017 @ 10:13pm

- Added deconstruction priorities. Marking a block with "deconstruct priority" in the block name or in custom data, will target that block before the rest of the ship is processed. This allows you to deconstruct blocks you want removed immediately.

Cập nhật: 12 Thg05, 2017 @ 9:10pm

- Fixed another small conveyor issue involving rotors.