Arma 3
[SP] Ravage DayZs on Esseker [UPDATED]
Näytetään 11–20 / 86
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Päivitys: 30.3.2017 klo 22.50

Päivitys: 30.3.2017 klo 22.14

Fixed potential problem with saves issues.
Ground fog optimazation, softer effect more fps.

Päivitys: 18.3.2017 klo 6.58

Updated to work with 1.68.

Päivitys: 14.2.2017 klo 0.06

Updated for the Ravage 0.1.43 mod update.
Tweaked 2 offroad vehicles.
Increased blacklisted zombies radius on a few locations.

Päivitys: 3.2.2017 klo 2.31

Updated tpw core,fog,rainfx scripts.
Tweaked ground fog.

Päivitys: 19.12.2016 klo 0.02

Small mission and scripts tweaks.

Päivitys: 7.12.2016 klo 5.18

Updated for the 1.66 game update.
Updated for the Ravage 0.1.41 mod update.
[Tweaked]Thunderstorms will get position of the player once they are about to spawn and will not spawn randomly around the map.
[Tweaked]Slightly less chances for snow to fall (-4%) and slightly more overcast that requires to happen (+5%).
[Tweaked]Ambient patrolling helicopters will now be able to have more variation on the available types of helicopters to spawn.
[Tweaked]Daytime will now multiply by 4x instead of 2x.
[Added]Animal spawn script that will spawn various animals random around your area.
[Added]Ground fog is back again, (will happen mostly during the night) youhou!
[Added]A test version of a script that restricts 3rd person view while wearing a gasmask.
General mission improvements and tweaks.

Päivitys: 27.11.2016 klo 23.32

Updated for the Ravage 0.1.40 mod update.

Päivitys: 19.10.2016 klo 1.19

Forced update.

Päivitys: 6.10.2016 klo 13.57

Fix for supply drop script, crates will now fall inside the map.
Removed RHS GREF items from loot lists which have been added by mistake for my own use.