Left 4 Dead 2

Left 4 Dead 2

Refractive Puddles
Se afișează 1-4 din 4 intrări
Actualizare: 23 mai 2019 @ 22:03

Less profilic shader

Actualizare: 8 febr. 2016 @ 20:38

Altered first normal map to try and improve the rendition at longer ranges.

Actualizare: 6 febr. 2016 @ 18:14

-Decreased scale on second normal map.

Actualizare: 6 febr. 2016 @ 1:25