Arma 3
NIArms M1903 Springfield Rifles
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更新:2024年3月7日 @ 3時27分
更新者:Still Trans Rights

1.65
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- Barrel-Mount Accessories Support
- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable

更新:2023年5月25日 @ 1時07分

1.6
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- Re-integrated closure noises to gunshots

更新:2022年11月6日 @ 21時23分

1.5 Re-issue - resigned with new key

更新:2021年9月4日 @ 8時16分

1.5
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- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- IconOverlays in the Gear menu Disabled on all weapons.
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

更新:2019年5月1日 @ 23時27分

1.45
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- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- Implemented MagzineWells, Compatible with JAM
- Implemented Charms

更新:2018年1月15日 @ 1時45分

1.4
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- Soundshader Volume Relevelling
- Weapons use new Muzzleflashes.
- Weapon inventory icons now use New system
- all mass values recalculated to unified standard.

更新:2017年7月27日 @ 0時57分

1.35
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- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.

更新:2016年11月20日 @ 21時52分

1.3
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- Migrated per-pack ballistic data to Core: .3006
- added hiddenselections (see respective classes for details)

更新:2016年9月5日 @ 2時47分

Fixed sounds sampleate issue.

更新:2016年9月4日 @ 21時03分

Fixing upload. Apparently brainfart happened.