Arma 3
NIArms M1903 Springfield Rifles
Näytetään 1–10 / 13
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Päivitys: 7.3.2024 klo 3.27
tekijältä Still Trans Rights

1.65
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- Barrel-Mount Accessories Support
- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable

Päivitys: 25.5.2023 klo 1.07

1.6
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- Re-integrated closure noises to gunshots

Päivitys: 6.11.2022 klo 21.23

1.5 Re-issue - resigned with new key

Päivitys: 4.9.2021 klo 8.16

1.5
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- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- IconOverlays in the Gear menu Disabled on all weapons.
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

Päivitys: 1.5.2019 klo 23.27

1.45
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- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- Implemented MagzineWells, Compatible with JAM
- Implemented Charms

Päivitys: 15.1.2018 klo 1.45

1.4
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- Soundshader Volume Relevelling
- Weapons use new Muzzleflashes.
- Weapon inventory icons now use New system
- all mass values recalculated to unified standard.

Päivitys: 27.7.2017 klo 0.57

1.35
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- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.

Päivitys: 20.11.2016 klo 21.52

1.3
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- Migrated per-pack ballistic data to Core: .3006
- added hiddenselections (see respective classes for details)

Päivitys: 5.9.2016 klo 2.47

Fixed sounds sampleate issue.

Päivitys: 4.9.2016 klo 21.03

Fixing upload. Apparently brainfart happened.