武装突袭3

武装突袭3

NIArms M1903 Springfield Rifles
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更新于:2024 年 3 月 7 日 上午 3:27

1.65
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- Barrel-Mount Accessories Support
- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable

更新于:2023 年 5 月 25 日 上午 1:07

1.6
========
- Re-integrated closure noises to gunshots

更新于:2022 年 11 月 6 日 下午 9:23

1.5 Re-issue - resigned with new key

更新于:2021 年 9 月 4 日 上午 8:16

1.5
========
- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- IconOverlays in the Gear menu Disabled on all weapons.
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.

更新于:2019 年 5 月 1 日 下午 11:27

1.45
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- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- Implemented MagzineWells, Compatible with JAM
- Implemented Charms

更新于:2018 年 1 月 15 日 上午 1:45

1.4
========
- Soundshader Volume Relevelling
- Weapons use new Muzzleflashes.
- Weapon inventory icons now use New system
- all mass values recalculated to unified standard.

更新于:2017 年 7 月 27 日 上午 12:57

1.35
========
- Soundshader/Soundset changes:
+ Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)
+ Midrange Gunshots tweaked
+ Tail volumes improved
+ Minor sound volume tweaks across the board
- General AI Behaviour improvements.

更新于:2016 年 11 月 20 日 下午 9:52

1.3
========
- Migrated per-pack ballistic data to Core: .3006
- added hiddenselections (see respective classes for details)

更新于:2016 年 9 月 5 日 上午 2:47

Fixed sounds sampleate issue.

更新于:2016 年 9 月 4 日 下午 9:03

Fixing upload. Apparently brainfart happened.