Invisible, Inc.
Advanced Guard Protocol
Εμφάνιση 31-40 από 83 καταχωρίσεις
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Ενημέρωση: 24 Μαρ 2020 στις 14:14

Fixed error when Holographic Pinpointing triggered.

Ενημέρωση: 10 Φεβ 2020 στις 4:36

Fixed error when Defense Matrix was triggered.

Ενημέρωση: 5 Φεβ 2020 στις 6:26

Fixed a gamebreaking error when a Pulse Grenade was thrown.

Ενημέρωση: 26 Ιαν 2020 στις 6:13

Fixed melee guards not attacking in certain situations they should.

Ενημέρωση: 26 Ιαν 2020 στις 2:58

Some abilities now properly disable and don't cause errors when under the control of Transpose() from the Transistor mod.
Melee fighters no longer automatically attack other guards when under the control of Transpose(), giving the player control over their attacks instead.
Melee fighters should no longer react faster than agents already on ambush.

Ενημέρωση: 14 Νοε 2019 στις 13:31

Fixed error when a guard was being talked to and got shot at the same time.

Ενημέρωση: 4 Νοε 2019 στις 10:04

Fixed a few guards missing their equipment.

Ενημέρωση: 3 Αυγ 2019 στις 14:22

Fixed Peripheral Optimizer not working correctly

Ενημέρωση: 3 Αυγ 2019 στις 14:01

You can now shoot grenades with hacked Support Drones.
Added loading screen tips.
Guards with 360 degree vision now display their range in the tooltip.
Tooltips regarding vision will not show up when the range is 0.
Mainframe Attunement and Mainframe Booster now add ap relatively, rather than setting it directly, making it work with other effects that modify ap.
Peripheral Optimizer now uses modifiers, making it work with other effects that modify vision arcs.
Advanced Patrol generation has been completely reworked internally, which significantly improves performance (especially when there are Omni Habringers)
Fixed System Admins still appearing when they are disabled in the generation options.

Ενημέρωση: 3 Ιουλ 2019 στις 13:35

Fixed Sankaku not getting the updated System Admins