Invisible, Inc.

Invisible, Inc.

Advanced Guard Protocol
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更新:2020年3月24日 @ 14時14分

Fixed error when Holographic Pinpointing triggered.

更新:2020年2月10日 @ 4時36分

Fixed error when Defense Matrix was triggered.

更新:2020年2月5日 @ 6時26分

Fixed a gamebreaking error when a Pulse Grenade was thrown.

更新:2020年1月26日 @ 6時13分

Fixed melee guards not attacking in certain situations they should.

更新:2020年1月26日 @ 2時58分

Some abilities now properly disable and don't cause errors when under the control of Transpose() from the Transistor mod.
Melee fighters no longer automatically attack other guards when under the control of Transpose(), giving the player control over their attacks instead.
Melee fighters should no longer react faster than agents already on ambush.

更新:2019年11月14日 @ 13時31分

Fixed error when a guard was being talked to and got shot at the same time.

更新:2019年11月4日 @ 10時04分

Fixed a few guards missing their equipment.

更新:2019年8月3日 @ 14時22分

Fixed Peripheral Optimizer not working correctly

更新:2019年8月3日 @ 14時01分

You can now shoot grenades with hacked Support Drones.
Added loading screen tips.
Guards with 360 degree vision now display their range in the tooltip.
Tooltips regarding vision will not show up when the range is 0.
Mainframe Attunement and Mainframe Booster now add ap relatively, rather than setting it directly, making it work with other effects that modify ap.
Peripheral Optimizer now uses modifiers, making it work with other effects that modify vision arcs.
Advanced Patrol generation has been completely reworked internally, which significantly improves performance (especially when there are Omni Habringers)
Fixed System Admins still appearing when they are disabled in the generation options.

更新:2019年7月3日 @ 13時35分

Fixed Sankaku not getting the updated System Admins