Age of Wonders III
City Developpement Mod
Показані результати 1–8 із 8
Оновлено: 26 серп. 2017 о 22:35

Оновлено: 25 листоп. 2015 о 8:54

Оновлено: 25 листоп. 2015 о 5:29

Оновлено: 25 листоп. 2015 о 2:08

- Tweaked terrain bonuses so that they are the same for every race on different terrain types
- Fisher no longer requires the city to have a harbor
- Added buildings to improve the outcome of local structures (monastery, marketplace, labor camp, obelisk, library, grave digger)
- Added necromancer buildings (gravedigger and scavenger)
- Added the forge of balance to fight the sorcerer and druid's many summoned units
- Buffed summoned slayer trait
- Changed tier II economy buildings (foundry, henge, university, bank)
- Changed most building icons
- removed the broken mounts code

Оновлено: 26 верес. 2015 о 8:10

– Fixed a bug that prevented Military academy and arcane armory from being built
– Forges now give +2 damage of a type and a medium “inflict” effect
– Forges and military buildings now only give bonuses to tier I and II units
– Halflings population costs fixed
– Settlers and builders population costs raised to 3000 and 5000

Оновлено: 20 верес. 2015 о 6:40

Оновлено: 17 верес. 2015 о 19:06

removed DLC 0 requirement

Оновлено: 17 верес. 2015 о 7:41