Age of Wonders III

Age of Wonders III

City Developpement Mod
Affichage des entrées 1-8 sur 8
Mis à jour le : 26 aout 2017 à 22h35

Mis à jour le : 25 nov. 2015 à 8h54

Mis à jour le : 25 nov. 2015 à 5h29

Mis à jour le : 25 nov. 2015 à 2h08

- Tweaked terrain bonuses so that they are the same for every race on different terrain types
- Fisher no longer requires the city to have a harbor
- Added buildings to improve the outcome of local structures (monastery, marketplace, labor camp, obelisk, library, grave digger)
- Added necromancer buildings (gravedigger and scavenger)
- Added the forge of balance to fight the sorcerer and druid's many summoned units
- Buffed summoned slayer trait
- Changed tier II economy buildings (foundry, henge, university, bank)
- Changed most building icons
- removed the broken mounts code

Mis à jour le : 26 sept. 2015 à 8h10

– Fixed a bug that prevented Military academy and arcane armory from being built
– Forges now give +2 damage of a type and a medium “inflict” effect
– Forges and military buildings now only give bonuses to tier I and II units
– Halflings population costs fixed
– Settlers and builders population costs raised to 3000 and 5000

Mis à jour le : 20 sept. 2015 à 6h40

Mis à jour le : 17 sept. 2015 à 19h06

removed DLC 0 requirement

Mis à jour le : 17 sept. 2015 à 7h41