Age of Wonders III

Age of Wonders III

City Developpement Mod
Mostrando 1-8 de 8 aportaciones
Actualización: 26 AGO 2017 a las 10:35 p. m.

Actualización: 25 NOV 2015 a las 8:54 a. m.

Actualización: 25 NOV 2015 a las 5:29 a. m.

Actualización: 25 NOV 2015 a las 2:08 a. m.

- Tweaked terrain bonuses so that they are the same for every race on different terrain types
- Fisher no longer requires the city to have a harbor
- Added buildings to improve the outcome of local structures (monastery, marketplace, labor camp, obelisk, library, grave digger)
- Added necromancer buildings (gravedigger and scavenger)
- Added the forge of balance to fight the sorcerer and druid's many summoned units
- Buffed summoned slayer trait
- Changed tier II economy buildings (foundry, henge, university, bank)
- Changed most building icons
- removed the broken mounts code

Actualización: 26 SEP 2015 a las 8:10 a. m.

– Fixed a bug that prevented Military academy and arcane armory from being built
– Forges now give +2 damage of a type and a medium “inflict” effect
– Forges and military buildings now only give bonuses to tier I and II units
– Halflings population costs fixed
– Settlers and builders population costs raised to 3000 and 5000

Actualización: 20 SEP 2015 a las 6:40 a. m.

Actualización: 17 SEP 2015 a las 7:06 p. m.

removed DLC 0 requirement

Actualización: 17 SEP 2015 a las 7:41 a. m.