Tabletop Simulator

Tabletop Simulator

Stone Age alternate setup
Ergebnisse 11–20 von 20
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Update: 13. Mai 2015 um 12:02

Fixed resource size. For some reason they were huge.

Update: 12. Mai 2015 um 11:29

Corrected green/blue color mixup.
Updated the collision of the meeples.
They can now be placed much tighter and easier.

Update: 12. Mai 2015 um 3:46

Update: 12. Mai 2015 um 2:18

The clay texture was cropped for a shorter load time.

Update: 12. Mai 2015 um 1:55

The player colors were changed from white, red, orange and yellow to white, red, blue and green, because of contrast issues and for a better layout.

The boards and meeples were scaled down and moved, the main board was centered.
Card hands now don't interfere with huts on the player board. Names are now more visible.

Every resouce model was updated, they now have textures and they behave as chips.
(They will stack with their own types.)

I tried to make the resources have the same height, but it seems like the game randomly resizes them when they are imported.
I also couldn't get rid of the annoying reflections.

The chieftan was recolored to yellow.

Update: 12. Mai 2015 um 1:49

Update: 10. Mai 2015 um 7:58

Added giant green meeple as chieftain marker. This is just a placeholder until I can find something better. I am open to suggestions.

Update: 10. Mai 2015 um 4:44

Replaced the gold model with an actual gold bar with golden texture.

Update: 10. Mai 2015 um 2:11

Renamed bricks to clay.

Update: 10. Mai 2015 um 1:54