Tabletop Simulator

Tabletop Simulator

Stone Age alternate setup
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Opdatering: 13. maj 2015 kl. 12:02

Fixed resource size. For some reason they were huge.

Opdatering: 12. maj 2015 kl. 11:29

Corrected green/blue color mixup.
Updated the collision of the meeples.
They can now be placed much tighter and easier.

Opdatering: 12. maj 2015 kl. 3:46

Opdatering: 12. maj 2015 kl. 2:18

The clay texture was cropped for a shorter load time.

Opdatering: 12. maj 2015 kl. 1:55

The player colors were changed from white, red, orange and yellow to white, red, blue and green, because of contrast issues and for a better layout.

The boards and meeples were scaled down and moved, the main board was centered.
Card hands now don't interfere with huts on the player board. Names are now more visible.

Every resouce model was updated, they now have textures and they behave as chips.
(They will stack with their own types.)

I tried to make the resources have the same height, but it seems like the game randomly resizes them when they are imported.
I also couldn't get rid of the annoying reflections.

The chieftan was recolored to yellow.

Opdatering: 12. maj 2015 kl. 1:49

Opdatering: 10. maj 2015 kl. 7:58

Added giant green meeple as chieftain marker. This is just a placeholder until I can find something better. I am open to suggestions.

Opdatering: 10. maj 2015 kl. 4:44

Replaced the gold model with an actual gold bar with golden texture.

Opdatering: 10. maj 2015 kl. 2:11

Renamed bricks to clay.

Opdatering: 10. maj 2015 kl. 1:54