Tabletop Simulator

Tabletop Simulator

Stone Age alternate setup
11-20 van 20 items weergegeven
< 1  >
Update: 13 mei 2015 om 12:02

Fixed resource size. For some reason they were huge.

Update: 12 mei 2015 om 11:29

Corrected green/blue color mixup.
Updated the collision of the meeples.
They can now be placed much tighter and easier.

Update: 12 mei 2015 om 3:46

Update: 12 mei 2015 om 2:18

The clay texture was cropped for a shorter load time.

Update: 12 mei 2015 om 1:55

The player colors were changed from white, red, orange and yellow to white, red, blue and green, because of contrast issues and for a better layout.

The boards and meeples were scaled down and moved, the main board was centered.
Card hands now don't interfere with huts on the player board. Names are now more visible.

Every resouce model was updated, they now have textures and they behave as chips.
(They will stack with their own types.)

I tried to make the resources have the same height, but it seems like the game randomly resizes them when they are imported.
I also couldn't get rid of the annoying reflections.

The chieftan was recolored to yellow.

Update: 12 mei 2015 om 1:49

Update: 10 mei 2015 om 7:58

Added giant green meeple as chieftain marker. This is just a placeholder until I can find something better. I am open to suggestions.

Update: 10 mei 2015 om 4:44

Replaced the gold model with an actual gold bar with golden texture.

Update: 10 mei 2015 om 2:11

Renamed bricks to clay.

Update: 10 mei 2015 om 1:54