Space Engineers
Micro Programmable Block
Показані результати 1–9 із 9
Оновлено: 4 груд. 2020 о 22:06

- Fixed not showing up in "all blocks".

Оновлено: 13 листоп. 2019 о 10:22

- Updated model with better shading, using vanilla textures for skin support and added a screen.
- Added a LOD3 for 50m+ distances.
- PCU increased from 10 to 100, like vanilla PB.
- Build time reduced from 15s to 8s, like vanilla PB.

Оновлено: 2 жовт. 2015 о 3:45

- Fixed LOD model's textures being white on DX9.

Оновлено: 24 верес. 2015 о 18:25

- Fixed timer vanishing and becoming unplaceable from the latest game update.

Оновлено: 30 трав. 2015 о 8:32

- DX11 support.

Оновлено: 1 трав. 2015 о 18:56

- Added blocks to my "+ Digi" category.

Оновлено: 3 берез. 2015 о 17:25

- Fixed LOD models having no textures;
- Adjusted the LOD textures and normal maps a bit;

Оновлено: 3 берез. 2015 о 2:18

- Added a largeship version (same model and same components);
- Adjusted the mount points to fill the entire model;
- Adjusted the collission box (slightly bigger) to not hinder the largeship version's ability to aim at with the welder and grinder.

Оновлено: 2 берез. 2015 о 4:56

First public version.