Space Engineers

Space Engineers

Micro Programmable Block
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 4 dic 2020, 22:06

- Fixed not showing up in "all blocks".

Aggiornamento: 13 nov 2019, 10:22

- Updated model with better shading, using vanilla textures for skin support and added a screen.
- Added a LOD3 for 50m+ distances.
- PCU increased from 10 to 100, like vanilla PB.
- Build time reduced from 15s to 8s, like vanilla PB.

Aggiornamento: 2 ott 2015, 3:45

- Fixed LOD model's textures being white on DX9.

Aggiornamento: 24 set 2015, 18:25

- Fixed timer vanishing and becoming unplaceable from the latest game update.

Aggiornamento: 30 mag 2015, 8:32

- DX11 support.

Aggiornamento: 1 mag 2015, 18:56

- Added blocks to my "+ Digi" category.

Aggiornamento: 3 mar 2015, 17:25

- Fixed LOD models having no textures;
- Adjusted the LOD textures and normal maps a bit;

Aggiornamento: 3 mar 2015, 2:18

- Added a largeship version (same model and same components);
- Adjusted the mount points to fill the entire model;
- Adjusted the collission box (slightly bigger) to not hinder the largeship version's ability to aim at with the welder and grinder.

Aggiornamento: 2 mar 2015, 4:56

First public version.