Space Engineers

Space Engineers

Micro Programmable Block
Viser 1–9 av 9 bidrag
Oppdatering: 4. des. 2020 @ 22.06

- Fixed not showing up in "all blocks".

Oppdatering: 13. nov. 2019 @ 10.22

- Updated model with better shading, using vanilla textures for skin support and added a screen.
- Added a LOD3 for 50m+ distances.
- PCU increased from 10 to 100, like vanilla PB.
- Build time reduced from 15s to 8s, like vanilla PB.

Oppdatering: 2. okt. 2015 @ 3.45

- Fixed LOD model's textures being white on DX9.

Oppdatering: 24. sep. 2015 @ 18.25

- Fixed timer vanishing and becoming unplaceable from the latest game update.

Oppdatering: 30. mai 2015 @ 8.32

- DX11 support.

Oppdatering: 1. mai 2015 @ 18.56

- Added blocks to my "+ Digi" category.

Oppdatering: 3. mars 2015 @ 17.25

- Fixed LOD models having no textures;
- Adjusted the LOD textures and normal maps a bit;

Oppdatering: 3. mars 2015 @ 2.18

- Added a largeship version (same model and same components);
- Adjusted the mount points to fill the entire model;
- Adjusted the collission box (slightly bigger) to not hinder the largeship version's ability to aim at with the welder and grinder.

Oppdatering: 2. mars 2015 @ 4.56

First public version.