Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Warrior250's Animation Variety Expanded (WAVE)
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Actualización: 12 SEP a las 17:59

Version WAVE 1.0b3 Part 1

~ 1.0b3 is an experimental update adding variations for a sprint variation, much wow.
~ Part 1 'cause I need to work on the second one.

Locomotion - Sprint
~ Made adjustment to Active_S_Sprint legs.
+ Added 4 variations of weapon carry for said sprint animation, including port arms (WW2's High Ready, for you gun nuts) and similar.

Actualización: 11 SEP a las 1:59

Version WAVE 1.0b2

~ Prepped files to become modular for patching purposes. Please report if crashing!
[] Patches on the way for:
1. Horten's Frontline

* Sprint
- Fixed AAPG's HighCrouch_Run_Forward head bobbing and pitch.

Actualización: 9 SEP a las 23:57

Version WAVE 1.0b1

- Renamed mod's in-game name from Anims Expanded to just WAVE

Death Anims
+ Added AS2's version of squat_die.

Cover Anims
~ Adjusted a cover animation's speed, as well as transform so the face is not kissing the cover.
+ Added another version of a squat hide, now there's 2 variants clinging to their head/helmets

Locomotion Anims
* Sprint
~ Adjusted ACM's Active_S_Sprint animation. No more bouncy bounce because that annoyed me.
+ Added America's Army Proving Grounds' HighCrouch_Run_Forward anim. Look at 'em swaaaaaaay their hips.

Actualización: 8 SEP a las 4:24

Version WAVE 1.0b

+ Added logo (I guess?)
* Adjusted values in _reg_human_movement
~ Bolt action variety pushed back atm, need more stuff to figure out.

Death Anims
* Stand_die_front_4 - Removed 1 animation variant for now: body's teleporting once animation's complete. Trivial, but I can't stand that.
+ Added stand_die_force from AS2, funny enough they don't actually look bad! Perhaps I treated them too harshly. Explosion knockbacks have animation variants now.

Reload Anims
* AAPG AK105 Reload - Added subtle cocking of the weapon at the end of animation.

Actualización: 6 SEP a las 19:19

Version WAVE 1.0a

Stand/Squat Gun Reload Animation:
Added Aliens Colonial Marines' AssaultRifle_Reload animation.

Others
- Fixed holstered weapons (AT/other weapons) changing positions on squat_hide cover and reload animations
- Renamed corner PEAK to corner peek. English Majors (me) malding.

Actualización: 6 SEP a las 0:25

WAVE 1.0 P1

- Adjusted some values in _reg_human_movement

Actualización: 5 SEP a las 21:51

Release version WAVE 1.0

This version contains:

90+ death animation variation.
3 squat_hide (Low Cover)
3 cover_snipe (High Cover)
2 Sprint_gun
2 corner peak variants (RLook, Llook)
4 reload variants for squat_reload and stand_reload.
2 reload variants for stand_reload_mgun

Actualización: 5 SEP a las 21:43

Actualización: 5 SEP a las 10:38