RimWorld

RimWorld

Customize Weapon
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Update: Oct 11 @ 1:19pm

[Auto-generated text]: Update on 10/12/2025 4:19:11 AM.

v0.6.2

1. Modify process now safely handles any interruption without side-effects.
2. Installing a module consumes exactly one unit.
3. Fixed erroneous skip of the installation step.

Update: Oct 6 @ 6:10am

[Auto-generated text]: Update on 10/6/2025 9:10:23 PM.

v0.6.1

Refactored many code details to prepare for the next update.

Update: Oct 1 @ 5:42am

[Auto-generated text]: Update on 10/1/2025 8:42:22 PM.

v0.6.0

Fixed a bug that prevented modules from being reinstalled.

Breaking Changes: Fully embracing CompAbilityProvider and have removed the dependency on CompEquippableAbilityReloadable.

Update: Sep 8 @ 9:08am

[Auto-generated text]: Update on 9/9/2025 12:08:40 AM.

v0.5.4

Apply a more efficient patch for Graphic.

Update: Sep 5 @ 8:16am

[Auto-generated text]: Update on 9/5/2025 11:15:57 PM.

v0.5.3

Added missing translation text.

Update: Sep 5 @ 7:42am

[Auto-generated text]: Update on 9/5/2025 10:42:27 PM.

v0.5.2

Add ammo module support for Bolt-action Rifle.

Update: Sep 4 @ 9:49am

[Auto-generated text]: Update on 9/5/2025 12:49:50 AM.

v0.5.1

Add support for damageDefOverride and extraDamages fields.

Update: Sep 3 @ 8:10am

[Auto-generated text]: Update on 9/3/2025 11:10:26 PM.

v0.5.0

feat: Enabled nullables and fully refactored for null safety.

Update: Aug 31 @ 12:47am

[Auto-generated text]: Update on 8/31/2025 3:47:32 PM.

v0.4.2

Optimize logging with conditional compilation.

Update: Aug 30 @ 8:01am

[Auto-generated text]: Update on 8/30/2025 11:00:54 PM.

v0.4.1

feat: The multi-ability component now supports reloading.