RimWorld
Customize Weapon
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Aggiornamento: 21 nov, 6:07

[Auto-generated text]: Update on 11/21/2025 10:07:28 PM.

v0.11.1

Removed the legacy enum-based Part system.

Aggiornamento: 8 nov, 13:23

[Auto-generated text]: Update on 11/9/2025 5:23:26 AM.

v0.11.0

feat: Added a built-in compatibility module viewer panel.

Aggiornamento: 7 nov, 10:05

[Auto-generated text]: Update on 11/8/2025 2:05:26 AM.

v0.10.2

Fixed visual display issues for Belt Magazine on LMG.

Aggiornamento: 6 nov, 6:44

[Auto-generated text]: Update on 11/6/2025 10:43:58 PM.

v0.10.1

Update translation text.

Aggiornamento: 6 nov, 6:23

[Auto-generated text]: Update on 11/6/2025 10:23:30 PM.

v0.10.0

1. Part definitions have been migrated to the Def-based system.
2. Adjusted the display details for module effects.

Aggiornamento: 2 nov, 0:08

[Auto-generated text]: Update on 11/2/2025 3:08:29 PM.

v0.9.8

1. Removed the Iron Sight module.
2. Removed the Modular Upgrade Recipe.

Aggiornamento: 1 nov, 11:23

[Auto-generated text]: Update on 11/2/2025 2:22:49 AM.

v0.9.7

Adjust text in settings.

Aggiornamento: 1 nov, 11:10

[Auto-generated text]: Update on 11/2/2025 2:10:15 AM.

v0.9.6

Random weapon modules will now only be generated on weapons carried by caravans, allied factions, or raiders.

Aggiornamento: 1 nov, 8:59

[Auto-generated text]: Update on 11/1/2025 11:59:46 PM.

v0.9.5

Tactical Barrel now allow Underbarrel part on LMG.

Aggiornamento: 1 nov, 8:41

[Auto-generated text]: Update on 11/1/2025 11:41:06 PM.

v0.9.4

Fixed texture misalignment for Short Barrel when installed on Revolver.