RimWorld

RimWorld

Customize Weapon
Showing 11-20 of 29 entries
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Update: Aug 29 @ 3:54pm

[Auto-generated text]: Update on 8/30/2025 6:54:38 AM.

v0.4.0

feat: Added a new comp to safely manage abilities.

Important: Support for `CompProperties_EquippableAbilityReloadable` will be removed in the next minor update. Please use the new `CWF.CompProperties_AbilityProvider` instead.

Update: Aug 29 @ 4:44am

[Auto-generated text]: Update on 8/29/2025 7:44:10 PM.

v0.3.2

Added market value stat.

Update: Aug 26 @ 8:39am

[Auto-generated text]: Update on 8/26/2025 11:39:17 PM.

v0.3.1

Added support for Traditional Chinese.

Update: Aug 24 @ 4:22am

[Auto-generated text]: Update on 8/24/2025 7:22:39 PM.

v0.3.0

1. feat: Added a feature allowing specific modules to enable or disable certain parts
2. Added category icons for weapon modules
3. Removed the power requirement for the workbench

Update: Aug 23 @ 12:00pm

[Auto-generated text]: Update on 8/24/2025 3:00:48 AM.

v0.2.7

1. Fixed workbench texture misalignment... again?
2. Fixed errors when installing modules on the ChargeLance
3. Adjusted the text display effect in the Part Slot UI

Update: Aug 23 @ 9:27am

[Auto-generated text]: Update on 8/24/2025 12:27:31 AM.

v0.2.6

Fixed blank panels and missing weapon texture errors caused by installing certain modules.

Update: Aug 23 @ 8:28am

[Auto-generated text]: Update on 8/23/2025 11:28:05 PM.

v0.2.5

Fixed missing workbench textures.

Update: Aug 23 @ 1:15am

[Auto-generated text]: Update on 8/23/2025 4:15:13 PM.

v0.2.4

1. Adjusted the appearance of the module preview
2. Fixed missing translations when the Odyssey DLC is disabled

Update: Aug 22 @ 9:56pm

[Auto-generated text]: Update on 8/23/2025 12:56:07 PM.

v0.2.3

Removed the stock part for the Charge Rifle as it is considered a bullpup rifle.

Update: Aug 22 @ 8:00pm

[Auto-generated text]: Update on 8/23/2025 11:00:31 AM.

v0.2.2

Added a temporary gizmo icon to the panel.