Dominions 6

Dominions 6

Dominions Enhanced v2.13
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更新于:12 月 1 日 下午 2:59
作者:karlsc2000

Piconye heroes hotfix

更新于:12 月 1 日 下午 2:48
作者:karlsc2000

Piconye;
Troop costs reduced
War Birds now have cataphract armor
Gained a full set of new heroes
New Protopope prophet shape for non-magical priests, will always be H4 regardless of original Holy level and spreads (extra) dominion
New spells;
Protection of the Lord, Holy 2 Twist Fate in an AoE of 2
Summon Giant Snail, summons a Cametheternis snail with slimer
Contact Hare Warren, summons a group of killer rabbits
Create Snail Trebuchet, summons a trebuchet pulled by a giant snail.
Summon Lobster Knight, a strange and powerful being of the sea.
Summon Thiniseretae, summons a weird bird sage with A/S

MA/LA Phlegra;
All Oppressors are no longer automatic communion masters
New spell added; Activate Oppressor Headband, E1 communion master spell with 0 fatigue and 10% cast time castable only by Oppressors

Fennoscandia;
Troop costs reduced
Elk Warrior cap sacred overhauled. HP increased. Elk Warriors get a second life the first time they should die (akin to a single use scar soul) and summon a Spirit Elk for the remainder of the fight, at the cost of permanently losing some of their HP and stats
Standard commander prices reduced
Trolls 35g -> 25g, Tussers 45g -> 40g
Vuorihiisi A1E2D1 100% AEDG -> A1E2D1G1 100% AEDG 100% EDNG, cost increased
Golden Reindeer conj 8 -> conj 7
New spells;
Summon Bjergtrolls, summons larger mountain trolls with shock vulnerability instead of fire
Summon Bjergtroll Warband, summons a larger group of Bjergtrolls including a few armored ones
Petition King of the Mountain, summons Dovregubben, the Bjergtroll king
Summon Mum, summons a powerful troll hag that requires Dovregubben be around
Summon Gramps, summons an ancient and powerful troll of great size
Gained Summon Lindwurm

Iram;
Alchemist F1W1 100% FWS -> F1W2 100% FWS
Majus F1W1 100% GB 100% FAWGB -> F1W1G1 100% DGB 100% FAWGB
Water Seeker W2 50% FAWE -> W2 50% AN
Mualim S1 100% FAWES 50% FAWES -> S1 100% FAWESN 50% FAWESN
Faris cost reduced, armor upgraded to full scale
Brass Guardian strength increased
Bind Unseen Host quantity 7+ -> 9+
New spells;
Fire Blades and Fire Bows, summons troops wielding blades and bows of fire respectively
Gained Ghulah and Si'lat from earlier eras

MA Nihuala;
Unmounted troops prices adjusted
White Shell upgrade chance per pip 4%/6%/8%/11%/17% -> 6%/10%/17%/33%/50%

Alchera;
Troop costs reduced, starting army slightly improved
Starts with free Magic scale in pretender creation
Spearwalking alt 2 -> alt 0
Dreamer G1H1 -> S1G1
Karadji G1 100% FSNG 100% FSNG -> S1G1 100% FSNG 100% FSNG
Dreamspeaker F1N1G2 100% FSNG 100% FSNG -> F1S1N1G2 100% FSNG 100% FSNG
Tohunga W1 100% FAWN 100% FAWN -> W1 100% 2FAWN

Bantay Tubig;
Siyokoy Maygintawo gold cost increased
Kabalan troops no longer curse their killer
Siyokoy Katalonan W1D1N1 100% WDNB -> D1N1B1 100% WDNB
Magindara Katalonan W2G1 100% AWNG -> A1W1G1 100% AWNG
Kabalan Osuang A1N1 100% ADNB -> A2 100% DNGB, became sacred
Kataw A3W3G1 -> A3W2G1 100% AWNG
Nuno sa Punso E1D1N1 100% EDNG -> E2D1N1 100% EDNG
Alan D1N1B1 100% FDNB -> D2N2B1 100% FDNB
Most summons repriced

AoE of many buffs (mostly pointbuffs) changed;
Deflect Arrows AoE 1 -> 2
Luck AoE 1 -> 2
Mossbody AoE 1 -> 2
Gift of Splendour AoE 1 -> 2
Quickness AoE 1 -> 1+
Barkskin AoE 1 -> 2
Group Barkskin AoE 5+ -> 6+, fatigue cost reset back to 40
Group Stoneskin AoE 3+ -> 4+
Elemental Form AoE 25 -> 15
Strength of Giants AoE 2+ -> 3+
Iron Will AoE 2+ -> 3+
Blur AoE 3+2 -> 4+
Battle Fury AoE 3+2 -> 4+
Gift of Cheated Fate AoE 1+ -> 2+
Lesser Flame Ward AoE 1+ -> 2+
Lesser Thunder Ward AoE 1+ -> 2+
Lesser Winter Ward AoE 1+ -> 2+
Fire Resistance AoE 1+ -> 2+
Lightning Resistance AoE 1+ -> 2+
Cold Resistance AoE 1+ -> 2+
Ignite Arrows AoE 2+ -> 3+
Envenom Arrows AoE 2+ -> 3+
Serpent Fang Arrows AoE 7+ -> 9+
Trueshot AoE 1 -> 5+, ainocast
Enlarge AoE 1 -> 2+
Regeneration AoE 1 -> 2, fatiguecost 40 -> 20
Group Regeneration AoE 3+ -> 4+
Gift of True Sight AoE 2+ -> 3+
Gift of Spirit Sight AoE 3+ -> 5+
Third Sight AoE 11+2 -> 21+2
Protective Winds fatigue cost 30 -> 20
Touch of Madness fatigue cost 30 -> 20

Miscellaneous national;
Chayot reworked. All shapes have access to all of the Chayot's paths, albeit reduced. When the Chayot dies, they will immediately reform in the province they were summoned and lose access to the form they died as as well as its magic path. If the Chayot is killed 4 times, they will die permanently having lost all of their forms. Chayot will additionally claim thrones automatically if possible (i.e. ownership of the province) on contact with them.
Call Malakh cost 9S -> 7S
Morvarc'h Wraith horse no longer inanimate/noheal
Therodos troops can now all swim
Elemental Storm summons size 5 air elementals instead of size 7, cost slightly reduced
Rus Summon Bears now matched to vanilla with +1/2 per level
Gift of the Moon AoE 1 -> AoE 10+5
Rivers of Lava gives more popgrowth at Heat 4/5 to counteract popkill
Feminie Fire Rashi Knights slightly more expensive
Feminie Deceive the Decree of the Lost 45G -> 40G
Send Tupilak D5W1 -> D4W1
Voice of Lion gained +20 magic leadership

Miscellaneous;
Dom4 pretenders reduced in price by 10 across the board
More monsters gained hidden paths
Animated Bows now use Enchanted Bow instead of Trueshot Longbow
Hag now has Disease Healer 1
Javelin underwater shapes removed, Javelins no longer have any penalties for being underwater. Had too much technical overhead.

Bugfixes;
Kurita Many Limbs weapon now uses hand slot
Jomon cavalry Tachi weapon now usable while dismounted
Golden Barding did not get replaced by item barding
Archangel Michael art now shows a sword instead of spear
Seitaad no longer shrinkhps into a Ghaddar
Some Shinuyama ghosts did not have salt vulnerability
Demonbred prophet shape had wrong sprite
Rhianne hero not female
Music of the Wild summoned Asphodel troops instead of Pangaean
Elusive Lights missing trace event
Avtandil wrong unmounted sprite
Sky Diamond not unique
Supaya missing spectral cap
Fix Unique summons using effect 21 instead of 89

stat and typo fixes

更新于:10 月 8 日 下午 8:11
作者:karlsc2000

Bless changes:
Flight cost 8 -> 6
Recuperation cost 5 -> 4, no longer incarnate

General changes:
Prod/Sloth income modifier 3% -> 4%
Order/Turmoil income modifier 3% -> 4%
Growth income modifier 1% -> 2%
Luck events modifier 5% -> 7%
Vampire and Lich reform time now 3 months instead of 1
Clothing has been given to a little over 1000 monsters, mostly mages that look like they are wearing robes now wearing robes, as well as two new armor pieces, Garbs and Pelts
All recruitable troops with reclimits should now have their RP cost listed in their description.

LA Feminie:
New host of spells and summons including but not limited to Pegasus Knights, Two-headed Ogres, Elves, and Invisibility.
A host of new heroes.
Pretender list reworked entirely.

Miscellaneous national changes:
Gaueko Gaze of Fear limited to 3 ammo
MA Tartary can now recruit most of its lineup in non-capital forts (though they still cannot build 2CP forts)
LA Zemaitia gained summon future site
Sawaiiki gained many more gods
LA Man site searching items moved to RL1, made cheaper
LA Man gained new crown item to search for Glamour
Great Arrada now has access to Citadels
Slightly reduced gcost of Fennoscandia mages
Fixed Northern Ryujin still using Spray Poison

MA Ulm changes:
Iron Angel RL 7 -> 6, cost 25 -> 15
Blacksteel & Iron Angel Divine Grasp now a bonus weapon
Blacksteel Angel now shifts Luck and Order
Angel Forge is now a permanent upgrade
Teachings of the Master Smith now notes that it stacks with existing forge bonus (behavior itself has always worked like this)

Bantay Tubig changes:
Mambubuno Manyisalat seducer swapped out for stealth, gcost lowered.
Magindara Maharlika sacred now has whip and two spear variants
Siyokoy Datu no longer restricted to the capital, cost slightly lowered
Tarabusaw cost 4 -> 6
Gurayn Bird cost 4 -> 7, unsurroundable lowered.

Dirgen changes:
Fishbone Decay aura on small fishbones now an on damage effect for their bite instead, large fish unchanged
Kurval gcost 300 -> 260
Thram'zu Bacht gcost 310 -> 300
Fixed Shattered Crystal spells only working on basalt forts outside of the capital
Guul Ascension now 4-9 months instead of 6-13

Fixes:
Udgan horse sacred
Adze no longer old
Kalakanjaka now uses iron like all other Kailasa summons
Swan Knight Champion now spellsinger
Swan Knight RP no longer doubled
MA Pelagia air breathing transformation spells land/water shapes fixed
Great Thalassid tiny fish form now stealthy
LA Mictlan Lord of the Deep now has sharktooth spear
MA Ermor had wrong soulless
Bind Demon Knights had wrong name
Samhain now creates a site for conj/ench bonus in the capital of all nations.
Fixed Houssa protective force spells not working
Many typo fixes
Armor fixes
Stat fixes

更新于:9 月 18 日 下午 12:44
作者:karlsc2000

New additions:
New armor item: Robe of Stars, reinvigorating robes in S
New weapon item: Javelin of Returning, thrown Glamour weapon with false damage and strength scaling

Pretender changes:
HP reduced by up to 20% on high HP monsters, generally closer to 10%.
Pretender MR standardized to 17 on monsters and 18 on everything else bar a few exceptions.
Prot reduced on a handful of pretenders, notably those with high Berserk values.
Many pretenders with a high premium reduced in price.

Bless changes:
Death Weapons cost 6 -> 5
Flaming Weapons cost 6 -> 5
Vitriol Weapons no longer incarnate
Withering Weapons cost 4 -> 3

Other changes:
More crafted weapons deal false damage; Pixie Spear, Blade of Grass, Twilight Glaive, and Star of Thraldom
Swallow weapon now defnegates
Generic low RL Blood summons cost and summon quantity increased - Spine Devil, Fiend, Devil, Frost Fiend, Storm Demon, Demon Knight
Pointbuffs now have 100 precision
Touch of Madness made ainocast
Eudaimones bringer of fortune 1 -> fortune teller 3
Waters of Phlegethon now F/D instead of F/W and causes rage.
Animate Skeletons fatigue cost 40 -> 30
Torpor renamed to Time Dilution (Torpor is already a vanilla spell)
Animate Skeleton fatigue cost lowered
Range increased on Blindness & Steal Sight
Divine Wrath temporarily disabled

New Pyrenian heroes;
Alarabi the Bloodthirsty Giant (EA)
Beñat the Heroic Shepherd (EA)
Juan Artz the Bear-Man (EA)
Juan Artz the Old Bear-Man (MA)
Gabirel the Cardinal of the Emerald Flame (MA)
Bahlul the Lava-born Count (MA)
Patxi Errementaria the Damned Blacksmith (LA)

MA Oceania:
Bythos Lord's torch no longer 50% to use, 75%D -> 50%D 25%D
Knights of Bythos armor upgraded slightly, and a bit cheaper
Ichtytaur stats no longer worse on land
Oceanid random EDNG -> AEDNG

Tartary:
New Bey commander, cheaper mounted commander with regular leadership
Gained new pretenders, added national discounts to some pretenders
Noyan slightly cheaper
Provinces with Barometz present gain a site with 0.2% growth and 25 resource boost
Tattoo Chant RL 3 -> 2, AoE 5 -> 10+5
Gained Tsen summon from Shambhala

Gondwana:
More giant animals have hidden paths
Babalawo 10% random now 100%
Terror Birds slightly weaker, Ekaiwe cost increased to 85g / 64rp
Witch Doctors FDN -> FDNG
Ogiso can no longer can use barding (bugfix)
Gondwana Dire Tigers gemcost 12 -> 14
Ogiso gained new twiceborn shape (shh)

Misc national changes:
Summon Kimpurushas 6 -> 7+1/2 to match Gandharvas
LA Great Arrada Mino Assassin gained Leather Hauberk
Rotterland Mosquito stats slightly reduced
Pyrene Sabbath Pact spells doubled in price & quantity, Hold Akelarre price 30 -> 50, Akelarre may rarely boost a Sorginak's blood by 1
Asphodel dominion taxloss 5% -> 3% (other income penalties untouched)
Tsen and Du summons added to LA T'ien Ch'i
EA Zion Temple Guard sword heresy effect now AoE1
Added more national pretender discounts to Alchera
Plague Bow damage lowered a touch
Dagatnong slightly RP and gold cost raised slightly
Sheshai Anakite RP cost 96 -> 91, Ahiman Anakite 86 -> 84 for better Order breakpoints
Ministry Guardsman with mancatcher renamed to Ministry Mancatcher
Ryugo Monks 18g -> 15g
Temple trainer monsters added to summon futuresites
Summon ability monsters added to summon futuresites

Scaling changes to many spells;
X1:
Ghost Grip - nreff 5 -> 5+1
Flying Shards - damage 9+ -> 9+2
Cat's Ninth Life - aoe 8+2 -> 5+3
Proud Steeds - aoe 5+1 -> 5+2
Nether Darts - nreff 15+1 -> 15+2
Ice Darts - nreff 3 -> 3+1/2
Levitation - aoe 1 -> 3
Earth Grip - aoe 0 -> 1
Bonds of Fire - aoe 0 -> 1
Fascination - aoe 0 -> 1
Bewitching Lights to aoe 3 -> 5+2
Gift of True Sight - aoe 1 -> 2+
Blur - aoe 2+ -> 3+
Battle Fury - aoe 2+ -> 3+
Decay - range 25 -> 30+5

X2:
Mud Warriors - nreff 4 -> 4+1/2
Protection of Sedna - aoe 15+ -> 15+3
Curse of the Desert - aoe 5 -> 5+2
Winter Ward - aoe 20+1 -> 20+4
Summer Rain - aoe 15 -> 15+3
Quickening - aoe 9+1 -> 9+2
Gift of Formlessness - aoe 5+1 -> 5+2
Spell Ward - aoe 20+1 -> 20+4
Pack Ferocity - aoe 35+1 -> 30+5
Ferocity - aoe 15+1 -> 10+3
Poison Ward - aoe 20+1 -> 20+4
Immaculate Mounts - aoe 25+3 -> 25+5
Swarm - nreff 20+2 -> 20+4
Group Barkskin - aoe 4+1 -> 5+1 - fatiguecost 40 -> 50
Shrink - range 20+2 -> 20+5 - aoe 1 -> 2+1
Torpor - aoe 1 -> 2+1
Confusion - aoe 1 -> 2+1
Despair - aoe 5+1 -> 5+2
Fay Eyes - aoe 3+1 -> 4+2
Hate - aoe 4+1 -> 4+2
Summon Smoke Warriors - nreff 4 -> 4+1/2
Furious Warriors - aoe 8+1 -> 8+2
Gift of the Furies - aoe 25+1 -> 20+4
Call the Wastes - aoe 5 -> 5+2
Flame Ward - aoe 20+1 -> 20+4
Summon Magma Warriors - nreff 4 -> 4+1/2
Shadow Blast - aoe 12+1 -> 12+2
Dead Water - aoe 3 -> 3+1
Blast of Unlife - aoe 8+1 -> 8+2
Summon Mist Warriors - nreff 4 -> 4+1/2
Levitate Soldiers - aoe 4+1 -> 4+2 - fatiguecost 40 -> 20
Thunder Ward - aoe 20+1 -> 20+4
Trueshot Warriors - aoe 20+1 -> 20+4
Protective Winds - fatiguecost 40 -> 30

X3:
Arrow Ward - aoe 20+1 -> 20+4
Windwalkers - aoe 10+1 -> 10+2
Freezing Mist - aoe 10+2 -> 10+2
Ether Warp - aoe 5 -> 5+1
Wave Warriors - aoe 20+1 -> 20+5
Fire Resistant Warriors - aoe 20+1 -> 20+4
Empower Magic Beings - aoe 20+1 -> 20+4
Curse of Limos - aoe 15+1 -> 15+3
Haste - aoe 15+1 -> 15+3
Giant Warriors - aoe 10 -> 10+2
Wooden Warriors - aoe 20+1 -> 20+4
Eagle-eyed Warriors - aoe 10+1 -> 10+2
Cat-eyed Warriors - aoe 25+1 -> 25+5
Fay-eyed Warriors - aoe 20+1 -> 20+4
Shadow Warriors - aoe 30+3 -> 30+5
Hydrophobia - aoe 15+1 -> 15+3
Inferno Warriors - aoe 20 -> 20+4
Cold Resistant Warriors - aoe 20+1 -> 20+4
Magma Skin - aoe 15+1 -> 15+3
Marble Warriors - aoe 20+1 -> 20+4
Lightning Resistant Warriors - aoe 20+1 -> 20+4

X4:
Third Sight - aoe 11+1 -> 11+2
Rewrite Fate - aoe 20+1 -> 20+4
Warriors of the Dawn - aoe 20+1 -> 20+4
Cloak of Mirrors - aoe 10+1 -> 10+2
Battle Fortune - aoe 20+1 -> 20+4
Displaced Warriors - aoe 20+1 -> 20+4
Steel Slice Warriors - aoe 20+1 -> 20+4
Earthquake Warriors - aoe 20+1 -> 20+4
Iron Warriors - aoe 20+1 -> 20+4
Mass Flight - aoe 20+1 -> 20+4
Fog Warriors - aoe 20+1 -> 20+4

Fixes:
Some mounted things had enc set too high
Lost Lands didn't work
Allfather lost both eyes
Call of the Winds / Wilds did not work when cast from UW
Into Thin Air rider effects now correctly MRN Hard
EA R'lyeh Enslaved Mages now actually recruitable (with a Mind Lord present)
Aboleth heroes now copy Mind Lords for Aboleth tag
Some EA R'lyeh spells could not be cast by mind lords on land
Death mention removed from Iram's summary
Calystri Man at Arms gluttony missing, fixed
Ryugo dragons have correct sizes and weapons
Danzaborou has correct magic
Tanagran Triton trident no longer iron
Wind Warrior no longer needs food, morale boosted by 1 to accomodate forced mixed squad penalty
Manikins / Carrion undead regained recuperation
Blacksteel Colossus shatterfists no longer a bonus weapon
Divine Rocket-Arrows had no siege bonus
Some old-age sacred monsters didn't become younger with unaging bless, fixed
Kheshig mounts no longer starve
Some corpse eaters didn't have limits set
Tartary Udgan didn't have shield
Rotterland Refugee Mermage had different Gift of Water values between water and land
Some low quantity summons with +1/2 no longer scale with paths
Sanguine Horror not immune to its own disease aura
Items with effects that should be shared with mounts now do so
stat fixes

更新于:8 月 24 日 下午 9:23
作者:karlsc2000

Changes:
Zhayedans back to 2 Holy cost, nation gained temple holy points
Ragha winter/summer temperature shift reworked
LA Ulm Ghoul summons replaced with armored Ghoul variants.
LA Ulm gained Vampire Knight and Vampire Count summons.
EA Berytos Colossi Warrior changed to Sacred Band Colossi, weapon swapped from sword to long spear
Tartary Scout gcost lowered to 30, resource cost lowered to 13
Tartary heroes improved
Tartary gained +1 luck scale shift
Ifrit Holy Cost 3 -> 2, RP cost increased
Ifrit Warriors got a hat
LA Phlegra gained two new heroes; Polyphemus and Aristaeus
Blood Rite 11 slaves for 1 -> 22 slaves for 2
Idol of the Ancient Warrior pretender repriced

Fixes:
Anakites actually 1 holy cost now
Nu Kua commander 1 holy cost
Fixed montag 1049 oddities
Fixed enchantments that end in spring not working at all
Sahuagin DV 50 -> 100
Sitecah slinger renamed to Enslaved Slinger
Fixed Axe of the Berserker also zerking mindless and mounted

更新于:8 月 21 日 下午 10:07
作者:karlsc2000

Changes:
Sheshai Anakite, Ahiman Anakite, Zhayedan, Rephaite Warrior, Nu Kua holy cost 2-> 1, RP cost increased on all.
Fomorian Giant gained 2 natprot, Eye Curse attacks every round instead of 50%, gold cost increased.
Mictlan gained Moon Warrior shambler cap sacred, lost Eagle Warriors.
Call Knights of the Volans on longer scales with path.
Volan Knight Commander gained H1.
Siege Golem reintroduced - Can spend a turn to destroy a fort. Construction 9, may be changed later.

Fixes:
Zion no longer commits sudoku during siege defenses.
Primordial Bear gained Animal tag.
Fixed EA R'lyeh Grow Weaponry not creating site
Amberskin Warriors gives barkskin instead of stoneskin
Journey to the Styx pathing corrected
DE armors correctly give HP
Improved Skadi stats
Fall bears have teeth again
Sauromatian nationals don't need pythium's swamp
Fixed mind lord enslavement bug
Pearl Warriors removed from MA Pelagia

更新于:8 月 16 日 下午 12:23
作者:karlsc2000

LA Ragha reworked:
Summer and Winter shifts temperature more in forts.
Temples spread heat or cold if a Dastur or Zaotar is preaching at it respectively.
Gained new national spells to shift temperature.
Karapan and Athraven recruitable in 1 of the wrong temperature.
Zaotar, Dastur, and cap sacreds recruitable in neutral temperature.
Turan Sorcerer and Airya Seraph still require 1 in the correct temperature.
Zhayedan Spahbeds gained 1 priest level.
Gained a new spell - Purification of Flame for a unique summon.

Other changes:
Unique national monsters summon as commanders
Added LA Pyrene futuresites
Skum price reduced.
EA R'lyeh troop Aboleth reclimits raised from 3 to 5.
Hell Ride castable by immobiles
Gondwana mages now use autocalc for their gold costs
Ambush of Dire Tigers 10 gems -> 12 gems
Gondwana Sabre-tooths more efficient, gained formation fighter so they can still stack if enlarged

Fixes:
Fix Banner of the Warrior crash
Fixed some monsters with sailing that couldn't transport themselves
Venedia coastal rec commanders now require a fort
Manual of Water Breathing paths now correctly W/N instead of A/W
Bandar Log Ambush of Tigers made much more efficient
Fixed Incubus/Succubus transformation IDs

更新于:8 月 14 日 上午 10:21
作者:karlsc2000

Razorhorn MR increased
Warrior Chief no longer says he can summon warriors
Elemental form no longer kills things
EA Pelagia Pearl Citadel gives correct site
Wisdom of the Void correctly gives insanity
Fixed some singleuse lances missing norepel tag
Channel Divine Ice is now UWOK

更新于:8 月 13 日 下午 9:57
作者:karlsc2000

Hotfix patch;
Fix Dirgen and Shambhala site set wrong for thematic capital terrain events
Fix missing glamour godpath Prayer
Fix Death godpath anti-sacred spell wrong AoE
Fix Fennoscandia unable to sail

更新于:8 月 12 日 下午 9:34
作者:karlsc2000

Thematic capital terrain integrated - all nations will have their capital terrain set for the nation at the start of the game and had a popgrowth modifier added to their capital sites to equalize across all nations.

Abysian base natprot raised from 2 -> 3
Anointed gold cost lowered by 40
Misc Abysians missing heatprot & new art fixed
Stoke the Smouldercone no longer mentions defunct Burning One discount
Sea Killers can only use their punch a few times before going to a headbutt