Dominions 6

Dominions 6

Dominions Enhanced v2.12
12개 중 1~10개 표시 중
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업데이트: 2025년 10월 8일 오후 8시 11분
작성자: karlsc2000

Bless changes:
Flight cost 8 -> 6
Recuperation cost 5 -> 4, no longer incarnate

General changes:
Prod/Sloth income modifier 3% -> 4%
Order/Turmoil income modifier 3% -> 4%
Growth income modifier 1% -> 2%
Luck events modifier 5% -> 7%
Vampire and Lich reform time now 3 months instead of 1
Clothing has been given to a little over 1000 monsters, mostly mages that look like they are wearing robes now wearing robes, as well as two new armor pieces, Garbs and Pelts
All recruitable troops with reclimits should now have their RP cost listed in their description.

LA Feminie:
New host of spells and summons including but not limited to Pegasus Knights, Two-headed Ogres, Elves, and Invisibility.
A host of new heroes.
Pretender list reworked entirely.

Miscellaneous national changes:
Gaueko Gaze of Fear limited to 3 ammo
MA Tartary can now recruit most of its lineup in non-capital forts (though they still cannot build 2CP forts)
LA Zemaitia gained summon future site
Sawaiiki gained many more gods
LA Man site searching items moved to RL1, made cheaper
LA Man gained new crown item to search for Glamour
Great Arrada now has access to Citadels
Slightly reduced gcost of Fennoscandia mages
Fixed Northern Ryujin still using Spray Poison

MA Ulm changes:
Iron Angel RL 7 -> 6, cost 25 -> 15
Blacksteel & Iron Angel Divine Grasp now a bonus weapon
Blacksteel Angel now shifts Luck and Order
Angel Forge is now a permanent upgrade
Teachings of the Master Smith now notes that it stacks with existing forge bonus (behavior itself has always worked like this)

Bantay Tubig changes:
Mambubuno Manyisalat seducer swapped out for stealth, gcost lowered.
Magindara Maharlika sacred now has whip and two spear variants
Siyokoy Datu no longer restricted to the capital, cost slightly lowered
Tarabusaw cost 4 -> 6
Gurayn Bird cost 4 -> 7, unsurroundable lowered.

Dirgen changes:
Fishbone Decay aura on small fishbones now an on damage effect for their bite instead, large fish unchanged
Kurval gcost 300 -> 260
Thram'zu Bacht gcost 310 -> 300
Fixed Shattered Crystal spells only working on basalt forts outside of the capital
Guul Ascension now 4-9 months instead of 6-13

Fixes:
Udgan horse sacred
Adze no longer old
Kalakanjaka now uses iron like all other Kailasa summons
Swan Knight Champion now spellsinger
Swan Knight RP no longer doubled
MA Pelagia air breathing transformation spells land/water shapes fixed
Great Thalassid tiny fish form now stealthy
LA Mictlan Lord of the Deep now has sharktooth spear
MA Ermor had wrong soulless
Bind Demon Knights had wrong name
Samhain now creates a site for conj/ench bonus in the capital of all nations.
Fixed Houssa protective force spells not working
Many typo fixes
Armor fixes
Stat fixes

업데이트: 2025년 9월 18일 오후 12시 44분
작성자: karlsc2000

New additions:
New armor item: Robe of Stars, reinvigorating robes in S
New weapon item: Javelin of Returning, thrown Glamour weapon with false damage and strength scaling

Pretender changes:
HP reduced by up to 20% on high HP monsters, generally closer to 10%.
Pretender MR standardized to 17 on monsters and 18 on everything else bar a few exceptions.
Prot reduced on a handful of pretenders, notably those with high Berserk values.
Many pretenders with a high premium reduced in price.

Bless changes:
Death Weapons cost 6 -> 5
Flaming Weapons cost 6 -> 5
Vitriol Weapons no longer incarnate
Withering Weapons cost 4 -> 3

Other changes:
More crafted weapons deal false damage; Pixie Spear, Blade of Grass, Twilight Glaive, and Star of Thraldom
Swallow weapon now defnegates
Generic low RL Blood summons cost and summon quantity increased - Spine Devil, Fiend, Devil, Frost Fiend, Storm Demon, Demon Knight
Pointbuffs now have 100 precision
Touch of Madness made ainocast
Eudaimones bringer of fortune 1 -> fortune teller 3
Waters of Phlegethon now F/D instead of F/W and causes rage.
Animate Skeletons fatigue cost 40 -> 30
Torpor renamed to Time Dilution (Torpor is already a vanilla spell)
Animate Skeleton fatigue cost lowered
Range increased on Blindness & Steal Sight
Divine Wrath temporarily disabled

New Pyrenian heroes;
Alarabi the Bloodthirsty Giant (EA)
Beñat the Heroic Shepherd (EA)
Juan Artz the Bear-Man (EA)
Juan Artz the Old Bear-Man (MA)
Gabirel the Cardinal of the Emerald Flame (MA)
Bahlul the Lava-born Count (MA)
Patxi Errementaria the Damned Blacksmith (LA)

MA Oceania:
Bythos Lord's torch no longer 50% to use, 75%D -> 50%D 25%D
Knights of Bythos armor upgraded slightly, and a bit cheaper
Ichtytaur stats no longer worse on land
Oceanid random EDNG -> AEDNG

Tartary:
New Bey commander, cheaper mounted commander with regular leadership
Gained new pretenders, added national discounts to some pretenders
Noyan slightly cheaper
Provinces with Barometz present gain a site with 0.2% growth and 25 resource boost
Tattoo Chant RL 3 -> 2, AoE 5 -> 10+5
Gained Tsen summon from Shambhala

Gondwana:
More giant animals have hidden paths
Babalawo 10% random now 100%
Terror Birds slightly weaker, Ekaiwe cost increased to 85g / 64rp
Witch Doctors FDN -> FDNG
Ogiso can no longer can use barding (bugfix)
Gondwana Dire Tigers gemcost 12 -> 14
Ogiso gained new twiceborn shape (shh)

Misc national changes:
Summon Kimpurushas 6 -> 7+1/2 to match Gandharvas
LA Great Arrada Mino Assassin gained Leather Hauberk
Rotterland Mosquito stats slightly reduced
Pyrene Sabbath Pact spells doubled in price & quantity, Hold Akelarre price 30 -> 50, Akelarre may rarely boost a Sorginak's blood by 1
Asphodel dominion taxloss 5% -> 3% (other income penalties untouched)
Tsen and Du summons added to LA T'ien Ch'i
EA Zion Temple Guard sword heresy effect now AoE1
Added more national pretender discounts to Alchera
Plague Bow damage lowered a touch
Dagatnong slightly RP and gold cost raised slightly
Sheshai Anakite RP cost 96 -> 91, Ahiman Anakite 86 -> 84 for better Order breakpoints
Ministry Guardsman with mancatcher renamed to Ministry Mancatcher
Ryugo Monks 18g -> 15g
Temple trainer monsters added to summon futuresites
Summon ability monsters added to summon futuresites

Scaling changes to many spells;
X1:
Ghost Grip - nreff 5 -> 5+1
Flying Shards - damage 9+ -> 9+2
Cat's Ninth Life - aoe 8+2 -> 5+3
Proud Steeds - aoe 5+1 -> 5+2
Nether Darts - nreff 15+1 -> 15+2
Ice Darts - nreff 3 -> 3+1/2
Levitation - aoe 1 -> 3
Earth Grip - aoe 0 -> 1
Bonds of Fire - aoe 0 -> 1
Fascination - aoe 0 -> 1
Bewitching Lights to aoe 3 -> 5+2
Gift of True Sight - aoe 1 -> 2+
Blur - aoe 2+ -> 3+
Battle Fury - aoe 2+ -> 3+
Decay - range 25 -> 30+5

X2:
Mud Warriors - nreff 4 -> 4+1/2
Protection of Sedna - aoe 15+ -> 15+3
Curse of the Desert - aoe 5 -> 5+2
Winter Ward - aoe 20+1 -> 20+4
Summer Rain - aoe 15 -> 15+3
Quickening - aoe 9+1 -> 9+2
Gift of Formlessness - aoe 5+1 -> 5+2
Spell Ward - aoe 20+1 -> 20+4
Pack Ferocity - aoe 35+1 -> 30+5
Ferocity - aoe 15+1 -> 10+3
Poison Ward - aoe 20+1 -> 20+4
Immaculate Mounts - aoe 25+3 -> 25+5
Swarm - nreff 20+2 -> 20+4
Group Barkskin - aoe 4+1 -> 5+1 - fatiguecost 40 -> 50
Shrink - range 20+2 -> 20+5 - aoe 1 -> 2+1
Torpor - aoe 1 -> 2+1
Confusion - aoe 1 -> 2+1
Despair - aoe 5+1 -> 5+2
Fay Eyes - aoe 3+1 -> 4+2
Hate - aoe 4+1 -> 4+2
Summon Smoke Warriors - nreff 4 -> 4+1/2
Furious Warriors - aoe 8+1 -> 8+2
Gift of the Furies - aoe 25+1 -> 20+4
Call the Wastes - aoe 5 -> 5+2
Flame Ward - aoe 20+1 -> 20+4
Summon Magma Warriors - nreff 4 -> 4+1/2
Shadow Blast - aoe 12+1 -> 12+2
Dead Water - aoe 3 -> 3+1
Blast of Unlife - aoe 8+1 -> 8+2
Summon Mist Warriors - nreff 4 -> 4+1/2
Levitate Soldiers - aoe 4+1 -> 4+2 - fatiguecost 40 -> 20
Thunder Ward - aoe 20+1 -> 20+4
Trueshot Warriors - aoe 20+1 -> 20+4
Protective Winds - fatiguecost 40 -> 30

X3:
Arrow Ward - aoe 20+1 -> 20+4
Windwalkers - aoe 10+1 -> 10+2
Freezing Mist - aoe 10+2 -> 10+2
Ether Warp - aoe 5 -> 5+1
Wave Warriors - aoe 20+1 -> 20+5
Fire Resistant Warriors - aoe 20+1 -> 20+4
Empower Magic Beings - aoe 20+1 -> 20+4
Curse of Limos - aoe 15+1 -> 15+3
Haste - aoe 15+1 -> 15+3
Giant Warriors - aoe 10 -> 10+2
Wooden Warriors - aoe 20+1 -> 20+4
Eagle-eyed Warriors - aoe 10+1 -> 10+2
Cat-eyed Warriors - aoe 25+1 -> 25+5
Fay-eyed Warriors - aoe 20+1 -> 20+4
Shadow Warriors - aoe 30+3 -> 30+5
Hydrophobia - aoe 15+1 -> 15+3
Inferno Warriors - aoe 20 -> 20+4
Cold Resistant Warriors - aoe 20+1 -> 20+4
Magma Skin - aoe 15+1 -> 15+3
Marble Warriors - aoe 20+1 -> 20+4
Lightning Resistant Warriors - aoe 20+1 -> 20+4

X4:
Third Sight - aoe 11+1 -> 11+2
Rewrite Fate - aoe 20+1 -> 20+4
Warriors of the Dawn - aoe 20+1 -> 20+4
Cloak of Mirrors - aoe 10+1 -> 10+2
Battle Fortune - aoe 20+1 -> 20+4
Displaced Warriors - aoe 20+1 -> 20+4
Steel Slice Warriors - aoe 20+1 -> 20+4
Earthquake Warriors - aoe 20+1 -> 20+4
Iron Warriors - aoe 20+1 -> 20+4
Mass Flight - aoe 20+1 -> 20+4
Fog Warriors - aoe 20+1 -> 20+4

Fixes:
Some mounted things had enc set too high
Lost Lands didn't work
Allfather lost both eyes
Call of the Winds / Wilds did not work when cast from UW
Into Thin Air rider effects now correctly MRN Hard
EA R'lyeh Enslaved Mages now actually recruitable (with a Mind Lord present)
Aboleth heroes now copy Mind Lords for Aboleth tag
Some EA R'lyeh spells could not be cast by mind lords on land
Death mention removed from Iram's summary
Calystri Man at Arms gluttony missing, fixed
Ryugo dragons have correct sizes and weapons
Danzaborou has correct magic
Tanagran Triton trident no longer iron
Wind Warrior no longer needs food, morale boosted by 1 to accomodate forced mixed squad penalty
Manikins / Carrion undead regained recuperation
Blacksteel Colossus shatterfists no longer a bonus weapon
Divine Rocket-Arrows had no siege bonus
Some old-age sacred monsters didn't become younger with unaging bless, fixed
Kheshig mounts no longer starve
Some corpse eaters didn't have limits set
Tartary Udgan didn't have shield
Rotterland Refugee Mermage had different Gift of Water values between water and land
Some low quantity summons with +1/2 no longer scale with paths
Sanguine Horror not immune to its own disease aura
Items with effects that should be shared with mounts now do so
stat fixes

업데이트: 2025년 8월 24일 오후 9시 23분
작성자: karlsc2000

Changes:
Zhayedans back to 2 Holy cost, nation gained temple holy points
Ragha winter/summer temperature shift reworked
LA Ulm Ghoul summons replaced with armored Ghoul variants.
LA Ulm gained Vampire Knight and Vampire Count summons.
EA Berytos Colossi Warrior changed to Sacred Band Colossi, weapon swapped from sword to long spear
Tartary Scout gcost lowered to 30, resource cost lowered to 13
Tartary heroes improved
Tartary gained +1 luck scale shift
Ifrit Holy Cost 3 -> 2, RP cost increased
Ifrit Warriors got a hat
LA Phlegra gained two new heroes; Polyphemus and Aristaeus
Blood Rite 11 slaves for 1 -> 22 slaves for 2
Idol of the Ancient Warrior pretender repriced

Fixes:
Anakites actually 1 holy cost now
Nu Kua commander 1 holy cost
Fixed montag 1049 oddities
Fixed enchantments that end in spring not working at all
Sahuagin DV 50 -> 100
Sitecah slinger renamed to Enslaved Slinger
Fixed Axe of the Berserker also zerking mindless and mounted

업데이트: 2025년 8월 21일 오후 10시 07분
작성자: karlsc2000

Changes:
Sheshai Anakite, Ahiman Anakite, Zhayedan, Rephaite Warrior, Nu Kua holy cost 2-> 1, RP cost increased on all.
Fomorian Giant gained 2 natprot, Eye Curse attacks every round instead of 50%, gold cost increased.
Mictlan gained Moon Warrior shambler cap sacred, lost Eagle Warriors.
Call Knights of the Volans on longer scales with path.
Volan Knight Commander gained H1.
Siege Golem reintroduced - Can spend a turn to destroy a fort. Construction 9, may be changed later.

Fixes:
Zion no longer commits sudoku during siege defenses.
Primordial Bear gained Animal tag.
Fixed EA R'lyeh Grow Weaponry not creating site
Amberskin Warriors gives barkskin instead of stoneskin
Journey to the Styx pathing corrected
DE armors correctly give HP
Improved Skadi stats
Fall bears have teeth again
Sauromatian nationals don't need pythium's swamp
Fixed mind lord enslavement bug
Pearl Warriors removed from MA Pelagia

업데이트: 2025년 8월 16일 오후 12시 23분
작성자: karlsc2000

LA Ragha reworked:
Summer and Winter shifts temperature more in forts.
Temples spread heat or cold if a Dastur or Zaotar is preaching at it respectively.
Gained new national spells to shift temperature.
Karapan and Athraven recruitable in 1 of the wrong temperature.
Zaotar, Dastur, and cap sacreds recruitable in neutral temperature.
Turan Sorcerer and Airya Seraph still require 1 in the correct temperature.
Zhayedan Spahbeds gained 1 priest level.
Gained a new spell - Purification of Flame for a unique summon.

Other changes:
Unique national monsters summon as commanders
Added LA Pyrene futuresites
Skum price reduced.
EA R'lyeh troop Aboleth reclimits raised from 3 to 5.
Hell Ride castable by immobiles
Gondwana mages now use autocalc for their gold costs
Ambush of Dire Tigers 10 gems -> 12 gems
Gondwana Sabre-tooths more efficient, gained formation fighter so they can still stack if enlarged

Fixes:
Fix Banner of the Warrior crash
Fixed some monsters with sailing that couldn't transport themselves
Venedia coastal rec commanders now require a fort
Manual of Water Breathing paths now correctly W/N instead of A/W
Bandar Log Ambush of Tigers made much more efficient
Fixed Incubus/Succubus transformation IDs

업데이트: 2025년 8월 14일 오전 10시 21분
작성자: karlsc2000

Razorhorn MR increased
Warrior Chief no longer says he can summon warriors
Elemental form no longer kills things
EA Pelagia Pearl Citadel gives correct site
Wisdom of the Void correctly gives insanity
Fixed some singleuse lances missing norepel tag
Channel Divine Ice is now UWOK

업데이트: 2025년 8월 13일 오후 9시 57분
작성자: karlsc2000

Hotfix patch;
Fix Dirgen and Shambhala site set wrong for thematic capital terrain events
Fix missing glamour godpath Prayer
Fix Death godpath anti-sacred spell wrong AoE
Fix Fennoscandia unable to sail

업데이트: 2025년 8월 12일 오후 9시 34분
작성자: karlsc2000

Thematic capital terrain integrated - all nations will have their capital terrain set for the nation at the start of the game and had a popgrowth modifier added to their capital sites to equalize across all nations.

Abysian base natprot raised from 2 -> 3
Anointed gold cost lowered by 40
Misc Abysians missing heatprot & new art fixed
Stoke the Smouldercone no longer mentions defunct Burning One discount
Sea Killers can only use their punch a few times before going to a headbutt

업데이트: 2025년 8월 12일 오전 12시 13분
작성자: karlsc2000

Abysia:
Abysian art redone
All Abysians gained some natprot that increases/decreases with temperature scale
Plate armor swapped out for half plate to compensate
Anointed of Rhuax gained 2E

Atlantis:
Basic (non deep) Shamblers are now coastalfort rec
Coral Priests and Reef Dwellers are now landfort rec
New land mage: Adept of the Deep
New spell: Tithe of the Deep (national Trade Wind)
New summons: Yeti Crab, Vampire Squid, Dragonfish, and Silent Ones

Waterbreathing improvements:
Const 7 items now grant permanent waterbreathing.
Several Cons 5 items and Cons 3 manual of breathing now grant triton's grace.
Waterbreathing bless requirements 3 -> 2 bless points.

Adjusted vast majority of airbreathing targeted spells so that they hit generically.
MA Atlantis national replaced - improved wave warriors without strength loss

Misc changes:
Horse Brother Skilled Rider increased
Battle Saint pre-promotion immortality duration 3 months -> 6 months
Prince of the Deeps nerfed
Grey Ones slightly cheaper
Robe of Missile Protection const3 -> const1
Armor of Knights un-nerfed a bit
MA Ongtqupa bless point bonus to 1

Fixes:
Dragon pearls only on first recruit fixed on Ryugo
Returned stone guardian regeneration
Fixed eelfolk rusting armor
Gave boatswain a description
Marverni national boar spell is now actually national
Missing resource cost of Tachi added
Missing ulm fallbear prot added
Pelagian hero sizes fixed
Redundant Bluecap spell deprecated
Phantasmal -> Illusory on TNN battle spells
Goh wand moved to cons 5
Box of Monsters moved to cons7
Dream of Heresy now in glamour
Fixed starfish tendie tentacles
Goryou mount has MR and is no longer skilled at riding itself
Gave pearl guys pearl armor as per description
Fixed snek tendie strength bug
Fixed OP silverfish appearing in UW swarm casts
Therodos spells no longer set the caster on fire
Various uniques actually made unique
Quadrupeds now use Lizard body type because quadruped is bugged and has no head
First Apkallu removed from EA Ur Seven Sages, futuresite added to show available sages
Generic homerealm gods added to DE nations missing them (Chaco/Ongtupqa, Sitecah, Fennoscandia)
Totem Speaker got forest survival
Fixed wrong ages on Nihuala recruits
Dirgen commanders have a bite now
Fixed Oceanian Sea Star summon sometimes not having paths
Fixed Living Tide not teleporting
Returned Shambler got repel weapon
Aphroi repel weapon and tail flipper added where missing
Obsidian Butterfly no longer mentions she can summon Tzitzimitl (abilities like this will return in a future update)
Armor of the Lionheart gives skilled rider instead of requiring being mounted
Fire Flies displayed as RL1

업데이트: 2025년 8월 4일 오후 7시 33분
작성자: karlsc2000

Small set of bugfixes.

Reimplemented Tempest Eagle
Praefectus Equitum skilled rider to 4
Aboleths 'prevent' -> 'prolong' petrification in descr for airbreathing items
Removed superfluous Firestarter
Temper Armors E1
Rune Stone Uruz summons Spirit Warriors fixed
Yomi gold events 'smoothed' a bit
Fixed Fishbones swordfish weapon