Arma 3
Aegis Custom
37 sonuçtan 21 ile 30 arası gösteriliyor
< 1  2  3  4 >
Güncelleme: 10 Ağu @ 1:41
Güncelleyen: JTKnightmare11

Fixes:
- Fixed units who had headgear randomisation enabled but were not meant to.

Güncelleme: 10 Ağu @ 0:27
Güncelleyen: JTKnightmare11

New:
- UNA units first pass.
- New UN Boonie texture.
- More backpack renaming.

Fixes:
- Fixed inheritance for RF Common Glasses (White).

Güncelleme: 3 Ağu @ 5:18
Güncelleyen: JTKnightmare11

Fixes:
- Fixed some UI icons.

Güncelleme: 2 Ağu @ 9:30
Güncelleyen: JTKnightmare11

New:
- Redone Balaclava (Olive, Low Profile) icon.
- Changed NATO static weapon bag colour to be more generic.
- Renaming of static weapons bags (WIP).

Fixes:
- Fixes to static weapon bags and tripods being compatible with each other (partially complete, may be more).

Güncelleme: 1 Ağu @ 21:20
Güncelleyen: JTKnightmare11

New:
- New mod icons.
- New UI item icons.

Fixes:
- US (Desert) HMG gunner was added to the correct faction.

Güncelleme: 1 Ağu @ 9:15
Güncelleyen: JTKnightmare11

New:
- New inventory icons for custom items.

Güncelleme: 31 Tem @ 9:35
Güncelleyen: JTKnightmare11

New:
- US Desert units first pass.
- Changed backpacks on certain Syndikat units.
- New Syndikat uniform: Bandit Clothes (Rolled Shirt).

Known Issues:
- US Desert support units (mortar, HMG gunner etc.) have non appropriate backpack colours.

Güncelleme: 30 Tem @ 23:31
Güncelleyen: JTKnightmare11

New:
- Syndikat units first pass.
- New Syndikat/Bandit uniforms (WIP).

Fixes:
- Fixed Shemagh (Olive) having incorrect inheritance.

Güncelleme: 29 Tem @ 20:56
Güncelleyen: JTKnightmare11

New:
- LDF Special Forces loadouts.
- More item renaming.

Güncelleme: 28 Tem @ 8:03
Güncelleyen: JTKnightmare11

New:
- More renaming work.

Fixes:
- Fixed more incorrect textures.