Arma 3
Aegis Custom
Menampilkan21-30 dari 37 kiriman
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Pembaruan: 10 Agu @ 1:41am
berdasarkan JTKnightmare11

Fixes:
- Fixed units who had headgear randomisation enabled but were not meant to.

Pembaruan: 10 Agu @ 12:27am
berdasarkan JTKnightmare11

New:
- UNA units first pass.
- New UN Boonie texture.
- More backpack renaming.

Fixes:
- Fixed inheritance for RF Common Glasses (White).

Pembaruan: 3 Agu @ 5:18am
berdasarkan JTKnightmare11

Fixes:
- Fixed some UI icons.

Pembaruan: 2 Agu @ 9:30am
berdasarkan JTKnightmare11

New:
- Redone Balaclava (Olive, Low Profile) icon.
- Changed NATO static weapon bag colour to be more generic.
- Renaming of static weapons bags (WIP).

Fixes:
- Fixes to static weapon bags and tripods being compatible with each other (partially complete, may be more).

Pembaruan: 1 Agu @ 9:20pm
berdasarkan JTKnightmare11

New:
- New mod icons.
- New UI item icons.

Fixes:
- US (Desert) HMG gunner was added to the correct faction.

Pembaruan: 1 Agu @ 9:15am
berdasarkan JTKnightmare11

New:
- New inventory icons for custom items.

Pembaruan: 31 Jul @ 9:35am
berdasarkan JTKnightmare11

New:
- US Desert units first pass.
- Changed backpacks on certain Syndikat units.
- New Syndikat uniform: Bandit Clothes (Rolled Shirt).

Known Issues:
- US Desert support units (mortar, HMG gunner etc.) have non appropriate backpack colours.

Pembaruan: 30 Jul @ 11:31pm
berdasarkan JTKnightmare11

New:
- Syndikat units first pass.
- New Syndikat/Bandit uniforms (WIP).

Fixes:
- Fixed Shemagh (Olive) having incorrect inheritance.

Pembaruan: 29 Jul @ 8:56pm
berdasarkan JTKnightmare11

New:
- LDF Special Forces loadouts.
- More item renaming.

Pembaruan: 28 Jul @ 8:03am
berdasarkan JTKnightmare11

New:
- More renaming work.

Fixes:
- Fixed more incorrect textures.