Arma 3
Aegis Custom
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Aggiornamento: 10 ago, 1:41

Fixes:
- Fixed units who had headgear randomisation enabled but were not meant to.

Aggiornamento: 10 ago, 0:27

New:
- UNA units first pass.
- New UN Boonie texture.
- More backpack renaming.

Fixes:
- Fixed inheritance for RF Common Glasses (White).

Aggiornamento: 3 ago, 5:18

Fixes:
- Fixed some UI icons.

Aggiornamento: 2 ago, 9:30

New:
- Redone Balaclava (Olive, Low Profile) icon.
- Changed NATO static weapon bag colour to be more generic.
- Renaming of static weapons bags (WIP).

Fixes:
- Fixes to static weapon bags and tripods being compatible with each other (partially complete, may be more).

Aggiornamento: 1 ago, 21:20

New:
- New mod icons.
- New UI item icons.

Fixes:
- US (Desert) HMG gunner was added to the correct faction.

Aggiornamento: 1 ago, 9:15

New:
- New inventory icons for custom items.

Aggiornamento: 31 lug, 9:35

New:
- US Desert units first pass.
- Changed backpacks on certain Syndikat units.
- New Syndikat uniform: Bandit Clothes (Rolled Shirt).

Known Issues:
- US Desert support units (mortar, HMG gunner etc.) have non appropriate backpack colours.

Aggiornamento: 30 lug, 23:31

New:
- Syndikat units first pass.
- New Syndikat/Bandit uniforms (WIP).

Fixes:
- Fixed Shemagh (Olive) having incorrect inheritance.

Aggiornamento: 29 lug, 20:56

New:
- LDF Special Forces loadouts.
- More item renaming.

Aggiornamento: 28 lug, 8:03

New:
- More renaming work.

Fixes:
- Fixed more incorrect textures.