边缘世界 RimWorld

边缘世界 RimWorld

Greyscythe Bionics Catalogue - 独立迁移
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更新于:11 月 22 日 上午 12:44
作者:哔小哔

Added Odyssey & Biotech compatibility. When you have these DLCs:

Oxygen Compressor now provides 50% vacuum resistance. If you have two installed, your pawn no longer need to wear vacsuit anymore.

Neural Booster now gives the pawn who has mech link +2 Bandwidth & +25% Global work speed of the mechs.

Ambiskull gives +3 Bandwidth % +50% work speed for mechs;

Ultramind gives +4 & +100% & +50% Mech Repair Speed.

These stuffs only work when you have the DLCs working. It disappears when they are not on the mod list.

If you think some values are too op then leave a comment. I can change them any time.

Also changed several Chinese Translations. But if you are an English user that affects nothing.

These works increased my knowledge concerning compatibilities related. I think I can remove that Royalty requirement by fixing some code. Upon next update, I should be able to finish it.

Oh, and forgot to mention, I've been admitted to a school at Pennsylvania, which is a big relief. Now I can devote more time into mod dev.

更新于:11 月 19 日 上午 8:16
作者:哔小哔

Another minor fix on Central Hyplane data. It mistakenly multiply the pawn's move speed by 0.8 times. Now fixed as 1.2 times. Well, it is really important to clearly differentiate stat factors, and offsets.

更新于:11 月 19 日 上午 7:26
作者:哔小哔

哎哟我。对火焰克星的某行代码错误的让你的护甲被乘以0.2倍,现已修复为增加20%。

更新于:11 月 19 日 上午 7:04
作者:哔小哔

这是之前承诺过的一部分修改和平衡补丁。本次更新主要是修复了先进、极致和究极级别仿生体的数值和材料消耗等数据。由于很多东西都有改变,这里列出一些值得注意的点:

现在超脑是个植入体,不再替换小人大脑,这样你就可以搭配鸡控中枢之类的东西。巨大提升,因此我砍了一刀数值,同时增加了材料消耗。

降低了大部分仿生体对于超织物的需求。因为超织物是模组制作材料中少数只能购买的材料。这样一来还不如直接从商人那里买现成的。所以我就砍了很多。

后跟冰刀现在安装在小人的脚上,而不是小腿;

光束刃现在安装在小人的手臂上,而不是肩膀上;

增强了些许MK.2的特化用手臂,比如厨师臂现在降低师傅做出有毒食物的概率了。

下个补丁的计划:EPOE支持,更多对于工业、中世纪和石器时代的平衡还有其他的调整。

下下个补丁,或者以后的计划:增加仅购买仿生体,在仿生体上面继续安装植入体(以达成机械飞升的终极人类),重做仿生体的闪避子弹和近战机制。
这些内容都需要花费很多时间,我尽量。而对于下个补丁的话,希望12月之前能搞出来,届时我的申请计划也快结束了,就剩下几个没啥机会进的那种大学。

更新于:8 月 20 日 上午 6:03
作者:哔小哔

I made a stupid mistake. The new bionic's description does not make sense in terms on its making materials. Added 100 Uranium into the material list, to balance, and it makes a little more sense.

更新于:8 月 20 日 上午 5:36
作者:哔小哔

A small update that added a Hyper Level Stomach replacement. Do you guys ever played SOS2? it is about the same like that Archotech Stomach but more expensive.

更新于:8 月 4 日 下午 9:36
作者:哔小哔

Fixed some wrong use of code that causes the Implant behave like a replacement body part.
Note: You cannot add a implant if you already have a replacement in the correspond body part so things won't be too OP. e.g.: If you have Ultramind (Repleacement), you can't add other brain implants.

更新于:8 月 3 日 上午 1:31
作者:哔小哔

Fixed a minor issue in the description format of Compression Tank that leads to two errors in game startup. No gameplays are changed.

更新于:8 月 2 日 下午 11:27
作者:哔小哔

Small update. Now The Full Cybernetic Integration will give the pawn -140°C and +70°C Comfort Temperature Zone, so if you have a no need to breath gene, and you installed this integration, your pawn can go space without wearing anything. Considering the cost of this stuff I think it is ok. :)

更新于:8 月 2 日 上午 9:11
作者:哔小哔

Re-added a file that I think I shouldn't remove, which might cause some built-in gun in the bionic not working.