Stationeers

Stationeers

IC10Extender
正在显示第 1 - 10 项,共 10 项条目
更新于:8 月 29 日 下午 7:28
作者:kennyman94

Version 2.0.0
  • Moved back to transpiling in some places, using HarmonyILManipulator instead of HarmonyTranspiler
  • Added Preprocessor system
  • Added Operation lifecycle tie-ins (pre- and post-execute)
  • Added some misc. utilities
  • Updated to be useable in release AND beta again
Version 0.6.1
  • Fixed _LineOfCode.LineOfCode being set to linenumber instead of line.Raw
Version 0.6.0
  • Fixed bug where native commands double-skipped help strings while typing.
  • This is a breaking change though, as it removes the int parameter from the Params() method.
  • If you want to have a varargs help string, now you just override VarArgParam() to return the help string you want repeated indefinitely.
Version 0.5.0
  • Moved away from transpiling. Should make it less sensitive to changes on the beta branch
  • Added a preprocessor system that can be hooked into
  • Moved comments, labels, HASH(...), STR(...) (beta only), and literal processing to the preprocessor system
  • Moved all native IC10 commands to this mod framework
Version 0.4.0
  • Added coloration to HelpStrings
Version 0.3.0
  • Added entries to the in-game encyclopedia for each registered opcode.
Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

更新于:7 月 29 日 下午 1:10
作者:kennyman94

Version 0.6.1
  • Fixed _LineOfCode.LineOfCode being set to linenumber instead of line.Raw
    Version 0.6.0
    • Fixed bug where native commands double-skipped help strings while typing.
    • This is a breaking change though, as it removes the int parameter from the Params() method.
    • If you want to have a varargs help string, now you just override VarArgParam() to return the help string you want repeated indefinitely.
    Version 0.5.0
    • Moved away from transpiling. Should make it less sensitive to changes on the beta branch
    • Added a preprocessor system that can be hooked into
    • Moved comments, labels, HASH(...), STR(...) (beta only), and literal processing to the preprocessor system
    • Moved all native IC10 commands to this mod framework
    Version 0.4.0
    • Added coloration to HelpStrings
    Version 0.3.0
    • Added entries to the in-game encyclopedia for each registered opcode.
    Version 0.2.1
    • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
    Version 0.2.0
    • Add syntax highlighting and help strings for in-game editor
    Version 0.1.0
    • Minimum Viable Product: Framework that inject an opcode that does things

更新于:7 月 28 日 下午 11:19
作者:kennyman94

Version 0.6.0
  • Fixed bug where native commands double-skipped help strings while typing.
  • This is a breaking change though, as it removes the int parameter from the Params() method.
  • If you want to have a varargs help string, now you just override VarArgParam() to return the help string you want repeated indefinitely.
Version 0.5.0
  • Moved away from transpiling. Should make it less sensitive to changes on the beta branch
  • Added a preprocessor system that can be hooked into
  • Moved comments, labels, HASH(...), STR(...) (beta only), and literal processing to the preprocessor system
  • Moved all native IC10 commands to this mod framework
Version 0.4.0
  • Added coloration to HelpStrings
Version 0.3.0
  • Added entries to the in-game encyclopedia for each registered opcode.
Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

更新于:7 月 25 日 上午 12:00
作者:kennyman94

Version 0.5.0
  • Moved away from transpiling. Should make it less sensitive to changes on the beta branch
  • Added a preprocessor system that can be hooked into
  • Moved comments, labels, HASH(...), STR(...) (beta only), and literal processing to the preprocessor system
  • Moved all native IC10 commands to this mod framework
  • Added ability to register custom constants and moved native constants to this mod framework
Version 0.4.0
  • Added coloration to HelpStrings
Version 0.3.0
  • Added entries to the in-game encyclopedia for each registered opcode.
Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

更新于:7 月 24 日 下午 11:55
作者:kennyman94

Version 0.5.0
  • Moved away from transpiling. Should make it less sensitive to changes on the beta branch
  • Added a preprocessor system that can be hooked into
  • Moved comments, labels, HASH(...), STR(...) (beta only), and literal processing to the preprocessor system
  • Moved all native IC10 commands to this mod framework
Version 0.4.0
  • Added coloration to HelpStrings
Version 0.3.0
  • Added entries to the in-game encyclopedia for each registered opcode.
Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

更新于:7 月 20 日 下午 9:20
作者:kennyman94

Version 0.4.0
  • Added coloration to HelpStrings
Version 0.3.0
  • Added entries to the in-game encyclopedia for each registered opcode.
Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

更新于:7 月 20 日 下午 6:57
作者:kennyman94

Version 0.3.0
  • Added entries to the in-game encyclopedia for each registered opcode.
Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

更新于:7 月 18 日 下午 6:06
作者:kennyman94

Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

更新于:7 月 17 日 下午 4:37
作者:kennyman94

Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

更新于:7 月 17 日 下午 4:36
作者:kennyman94

Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things