Stationeers

Stationeers

IC10Extender
Viser 1-10 af 10 forekomster
Opdatering: 29. aug. kl. 19:28

Version 2.0.0
  • Moved back to transpiling in some places, using HarmonyILManipulator instead of HarmonyTranspiler
  • Added Preprocessor system
  • Added Operation lifecycle tie-ins (pre- and post-execute)
  • Added some misc. utilities
  • Updated to be useable in release AND beta again
Version 0.6.1
  • Fixed _LineOfCode.LineOfCode being set to linenumber instead of line.Raw
Version 0.6.0
  • Fixed bug where native commands double-skipped help strings while typing.
  • This is a breaking change though, as it removes the int parameter from the Params() method.
  • If you want to have a varargs help string, now you just override VarArgParam() to return the help string you want repeated indefinitely.
Version 0.5.0
  • Moved away from transpiling. Should make it less sensitive to changes on the beta branch
  • Added a preprocessor system that can be hooked into
  • Moved comments, labels, HASH(...), STR(...) (beta only), and literal processing to the preprocessor system
  • Moved all native IC10 commands to this mod framework
Version 0.4.0
  • Added coloration to HelpStrings
Version 0.3.0
  • Added entries to the in-game encyclopedia for each registered opcode.
Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

Opdatering: 29. juli kl. 13:10

Version 0.6.1
  • Fixed _LineOfCode.LineOfCode being set to linenumber instead of line.Raw
    Version 0.6.0
    • Fixed bug where native commands double-skipped help strings while typing.
    • This is a breaking change though, as it removes the int parameter from the Params() method.
    • If you want to have a varargs help string, now you just override VarArgParam() to return the help string you want repeated indefinitely.
    Version 0.5.0
    • Moved away from transpiling. Should make it less sensitive to changes on the beta branch
    • Added a preprocessor system that can be hooked into
    • Moved comments, labels, HASH(...), STR(...) (beta only), and literal processing to the preprocessor system
    • Moved all native IC10 commands to this mod framework
    Version 0.4.0
    • Added coloration to HelpStrings
    Version 0.3.0
    • Added entries to the in-game encyclopedia for each registered opcode.
    Version 0.2.1
    • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
    Version 0.2.0
    • Add syntax highlighting and help strings for in-game editor
    Version 0.1.0
    • Minimum Viable Product: Framework that inject an opcode that does things

Opdatering: 28. juli kl. 23:19

Version 0.6.0
  • Fixed bug where native commands double-skipped help strings while typing.
  • This is a breaking change though, as it removes the int parameter from the Params() method.
  • If you want to have a varargs help string, now you just override VarArgParam() to return the help string you want repeated indefinitely.
Version 0.5.0
  • Moved away from transpiling. Should make it less sensitive to changes on the beta branch
  • Added a preprocessor system that can be hooked into
  • Moved comments, labels, HASH(...), STR(...) (beta only), and literal processing to the preprocessor system
  • Moved all native IC10 commands to this mod framework
Version 0.4.0
  • Added coloration to HelpStrings
Version 0.3.0
  • Added entries to the in-game encyclopedia for each registered opcode.
Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

Opdatering: 25. juli kl. 0:00

Version 0.5.0
  • Moved away from transpiling. Should make it less sensitive to changes on the beta branch
  • Added a preprocessor system that can be hooked into
  • Moved comments, labels, HASH(...), STR(...) (beta only), and literal processing to the preprocessor system
  • Moved all native IC10 commands to this mod framework
  • Added ability to register custom constants and moved native constants to this mod framework
Version 0.4.0
  • Added coloration to HelpStrings
Version 0.3.0
  • Added entries to the in-game encyclopedia for each registered opcode.
Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

Opdatering: 24. juli kl. 23:55

Version 0.5.0
  • Moved away from transpiling. Should make it less sensitive to changes on the beta branch
  • Added a preprocessor system that can be hooked into
  • Moved comments, labels, HASH(...), STR(...) (beta only), and literal processing to the preprocessor system
  • Moved all native IC10 commands to this mod framework
Version 0.4.0
  • Added coloration to HelpStrings
Version 0.3.0
  • Added entries to the in-game encyclopedia for each registered opcode.
Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

Opdatering: 20. juli kl. 21:20

Version 0.4.0
  • Added coloration to HelpStrings
Version 0.3.0
  • Added entries to the in-game encyclopedia for each registered opcode.
Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

Opdatering: 20. juli kl. 18:57

Version 0.3.0
  • Added entries to the in-game encyclopedia for each registered opcode.
Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

Opdatering: 18. juli kl. 18:06

Version 0.2.1
  • Fixed a noisy IndexOutOfBounds exception when empty lines were being trimmed
Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

Opdatering: 17. juli kl. 16:37

Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things

Opdatering: 17. juli kl. 16:36

Version 0.2.0
  • Add syntax highlighting and help strings for in-game editor
Version 0.1.0
  • Minimum Viable Product: Framework that inject an opcode that does things