Crystal Project

Crystal Project

Project: Descent
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更新于:7 月 10 日 下午 7:17
作者:Mysterymage

uhh whoops lmao res and asylum should now properly require both spells at the end of the healing and buffing skill trees

更新于:7 月 10 日 下午 5:04
作者:Mysterymage

Just kind of fixed the in-game mod description. It uh. has remained unchanged for too long. Lmao

更新于:7 月 10 日 下午 4:58
作者:Mysterymage

+ Made Swiftcast + Quickshield magical abilities because :thumbsup:

更新于:7 月 9 日 下午 8:13
作者:Mysterymage

- Lucid Dreaming "nerfed" to 15% (which is eventually doubled to the original 30% as intended. Skill changed to properly only target the user

更新于:7 月 9 日 下午 7:03
作者:Mysterymage

+ Small fix to Emergency (actually uses MDF for physical attack defending, now)
+ Slight buff to All Heal (and icon fix)
+ Expansion will now apply for the whole turn (instead of just one attack/heal, which fixes its issue of not working on buffs/debuffs)

更新于:7 月 9 日 下午 6:52
作者:Mysterymage

+ Further adjusted icons for Saint and some of the status effects Saint uses

更新于:7 月 9 日 下午 6:36
作者:Mysterymage

+ Added proper icons to some of Saint's abilities. Should look nicer now, lmao.

更新于:7 月 9 日 下午 6:28
作者:Mysterymage

New job, the Saint!
The Saint is an incredibly powerful support healer and buffer class. It has access to two solid passives along with incredibly good abilities to accompany or enhance its spells, whether for support or for its very limited offense.
Which is really what the class lacks any of: damage. It doesn't necessarily need damage, though, when it can keep the party alive, and then some.

更新于:7 月 7 日 下午 3:06
作者:Mysterymage

+ Force of Magic's last offensive buff(s) finalized as increased Fire and Ice damage

更新于:7 月 7 日 下午 3:03
作者:Mysterymage

+ Removed a bunch of stuff from Force of Magic and moving its bonus to either Fire and Ice element damage bonus.