Counter-Strike 2

Counter-Strike 2

ze_peach_castle_n64
Hiển thị 1-10 trong 23 mục
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Cập nhật: 23 Thg09 @ 1:34pm
bởi Blue Blue

_ A security to prevent map from reseting if zombies kill the humans AFTER the final doors are closed

Cập nhật: 16 Thg09 @ 2:37am
bởi Blue Blue

_ added securities to avoid players delaying

Cập nhật: 11 Thg09 @ 6:40am
bởi Blue Blue

_ Added invisible wall in bomb level to prevent humans boosting zombies up the chomp's cell
_ Added invisible wall in snow level to prevent humans using the goombas as a shortcut that might break the stage

Cập nhật: 6 Thg09 @ 1:00pm
bởi Blue Blue

_ fixed human's ztele abuse

Cập nhật: 5 Thg09 @ 8:36am
bởi Blue Blue

_ fixed broken zombies TP in bowser stage (remade triggers_tp to avoid overlaping)
_ fixed canons for the FYS servers

Cập nhật: 1 Thg09 @ 4:51am
bởi Blue Blue

_ adapted the gameplay for variant ze plugins. Map is now playable for more ze communities

Cập nhật: 25 Thg07 @ 2:03pm
bởi Blue Blue

_ final adjustment for the bay boss fight (took a little more time to attack)
_ Fixed the zm TP after that boss, preventing those big brained guys to delay the round restart
_ first defense of Bowser's stage is reduced from 10 seconds to 5.
_ Bob-omb boss explosion a slightly smaller radius

Cập nhật: 24 Thg07 @ 5:30am
bởi Blue Blue

_ Delay the Maw-Ray attacks by 0.70 seconds (first version (too easy) was 4 seconds, latest impossible version was 3 seconds. Now it's 3.70 seconds)
_ zombies TP in bowser's world sooner
_ nerfed the first zm shortcut in the dark world

Cập nhật: 22 Thg07 @ 6:17am
bởi Blue Blue

_ Added a shortcut for the zombies in Bowser level
_ Maw-Ray attacks faster
_ zm are TP'ed and freed faster in the bay level
_ jumping snowmen doesn't allow bullet penetration anymore, to not harass the zombies

Cập nhật: 20 Thg07 @ 5:04am
bởi Blue Blue

_ Added a security to avoid zombies entering the bob-omb bossfight arena
_ enlarged the trigger_teleport under the goomba's jumps, to make this part less frustrating so far in the stage