Garry's Mod

Garry's Mod

[AIS] Aaron's Inventory System
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Uppdatering: 13 sep @ 23:52

Added 'Eyewear' slot to equipment list. Enhanced item creator menu with scroll panel and layout improvements. Refactored client-side equipment handling to use LocalPlayer, added debug output for unknown items, and fixed argument usage in WhenWearingClient callback.

Uppdatering: 29 aug @ 12:12

When an item is removed from a player's inventory, this update ensures it is also unequipped from any equipped slots and removed from the active item manager. This prevents inconsistencies where removed items could remain equipped or active.

Uppdatering: 27 aug @ 8:13

Added ServerSendSyncEvent and added sanitized text to Spawn Menu of items

Uppdatering: 24 aug @ 5:52

Added sanitized texts to all GUIs, so no code responsible for colors or fonts will be visible.

Uppdatering: 22 aug @ 8:09

Fixed hook not running when using GUI button to close inventory

Uppdatering: 18 aug @ 14:06

Added client hook to detect if player opened or closed GUI

Uppdatering: 11 aug @ 11:49

Added "Item" category for items, that can be used and consumed after use.
Added 2 convars to customize GUI Sounds.

Few fixes and improvements.

Uppdatering: 26 jul @ 12:15

Fixed ConVars not being replicated (oops)

Uppdatering: 18 jul @ 16:54

Added SyncEvents and improved other systems

Uppdatering: 15 jul @ 11:10