Garry's Mod

Garry's Mod

[AIS] Aaron's Inventory System
Viser 1–10 av 18 bidrag
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Oppdatering: 13. sep. @ 23.52

Added 'Eyewear' slot to equipment list. Enhanced item creator menu with scroll panel and layout improvements. Refactored client-side equipment handling to use LocalPlayer, added debug output for unknown items, and fixed argument usage in WhenWearingClient callback.

Oppdatering: 29. aug. @ 12.12

When an item is removed from a player's inventory, this update ensures it is also unequipped from any equipped slots and removed from the active item manager. This prevents inconsistencies where removed items could remain equipped or active.

Oppdatering: 27. aug. @ 8.13

Added ServerSendSyncEvent and added sanitized text to Spawn Menu of items

Oppdatering: 24. aug. @ 5.52

Added sanitized texts to all GUIs, so no code responsible for colors or fonts will be visible.

Oppdatering: 22. aug. @ 8.09

Fixed hook not running when using GUI button to close inventory

Oppdatering: 18. aug. @ 14.06

Added client hook to detect if player opened or closed GUI

Oppdatering: 11. aug. @ 11.49

Added "Item" category for items, that can be used and consumed after use.
Added 2 convars to customize GUI Sounds.

Few fixes and improvements.

Oppdatering: 26. juli @ 12.15

Fixed ConVars not being replicated (oops)

Oppdatering: 18. juli @ 16.54

Added SyncEvents and improved other systems

Oppdatering: 15. juli @ 11.10