Garry's Mod
[AIS] Aaron's Inventory System
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更新: 9月13日 @ 23時52分

Added 'Eyewear' slot to equipment list. Enhanced item creator menu with scroll panel and layout improvements. Refactored client-side equipment handling to use LocalPlayer, added debug output for unknown items, and fixed argument usage in WhenWearingClient callback.

更新: 8月29日 @ 12時12分

When an item is removed from a player's inventory, this update ensures it is also unequipped from any equipped slots and removed from the active item manager. This prevents inconsistencies where removed items could remain equipped or active.

更新: 8月27日 @ 8時13分

Added ServerSendSyncEvent and added sanitized text to Spawn Menu of items

更新: 8月24日 @ 5時52分

Added sanitized texts to all GUIs, so no code responsible for colors or fonts will be visible.

更新: 8月22日 @ 8時09分

Fixed hook not running when using GUI button to close inventory

更新: 8月18日 @ 14時06分

Added client hook to detect if player opened or closed GUI

更新: 8月11日 @ 11時49分

Added "Item" category for items, that can be used and consumed after use.
Added 2 convars to customize GUI Sounds.

Few fixes and improvements.

更新: 7月26日 @ 12時15分

Fixed ConVars not being replicated (oops)

更新: 7月18日 @ 16時54分

Added SyncEvents and improved other systems

更新: 7月15日 @ 11時10分