Garry's Mod

Garry's Mod

[AIS] Aaron's Inventory System
Viser 1-10 af 18 forekomster
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Opdatering: 13. sep. kl. 23:52

Added 'Eyewear' slot to equipment list. Enhanced item creator menu with scroll panel and layout improvements. Refactored client-side equipment handling to use LocalPlayer, added debug output for unknown items, and fixed argument usage in WhenWearingClient callback.

Opdatering: 29. aug. kl. 12:12

When an item is removed from a player's inventory, this update ensures it is also unequipped from any equipped slots and removed from the active item manager. This prevents inconsistencies where removed items could remain equipped or active.

Opdatering: 27. aug. kl. 8:13

Added ServerSendSyncEvent and added sanitized text to Spawn Menu of items

Opdatering: 24. aug. kl. 5:52

Added sanitized texts to all GUIs, so no code responsible for colors or fonts will be visible.

Opdatering: 22. aug. kl. 8:09

Fixed hook not running when using GUI button to close inventory

Opdatering: 18. aug. kl. 14:06

Added client hook to detect if player opened or closed GUI

Opdatering: 11. aug. kl. 11:49

Added "Item" category for items, that can be used and consumed after use.
Added 2 convars to customize GUI Sounds.

Few fixes and improvements.

Opdatering: 26. juli kl. 12:15

Fixed ConVars not being replicated (oops)

Opdatering: 18. juli kl. 16:54

Added SyncEvents and improved other systems

Opdatering: 15. juli kl. 11:10