Company of Heroes 3
(4) Sicilian Pocket
กำลังแสดง 1-10 จาก 41 รายการ
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อัปเดต: 6 มิ.ย. @ 3: 44pm
โดย GronGrinder

fixed shooting through rocks at town area. colored in 16 pixels or something to make territory look nicer. yeah.

I need to stop finding shit wrong my map help.

อัปเดต: 6 มิ.ย. @ 2: 46pm
โดย GronGrinder

probably the fourth change to the thumbnail, with accurate minimap.

อัปเดต: 6 มิ.ย. @ 2: 15pm
โดย GronGrinder

Swapped manpower point and munition point for both sides to prevent a team from producing zero munitions per minute when pushed too hard. Mowed the grass myself along the road cause I guess 'remove grass' for splines doesn't work. Added a few more objects. Map is tiny bit more pretty (you won't notice 90% of this shit).

อัปเดต: 4 มิ.ย. @ 3: 54pm
โดย GronGrinder

fixed rotation on vehicle deployment node. tiny rocks have small vehicle collision. minimap also magically fixed itself. redid trenches. some other stuff i forgor.

อัปเดต: 4 มิ.ย. @ 2: 13pm
โดย GronGrinder

Another largish update. Vehicle call-ins now spawn outside the map (which mean't I had to redraw both impass and territory for the second time 💀). Redid trenches. No longer ugly af. A bunch of more random tiny shit and additions too. Oh, and roads finally no longer look like shit!

อัปเดต: 31 พ.ค. @ 6: 11pm
โดย GronGrinder

Small town change to the small town changes.

อัปเดต: 31 พ.ค. @ 5: 51pm
โดย GronGrinder

Small town changes.

อัปเดต: 31 พ.ค. @ 3: 32pm
โดย GronGrinder

New thumbnail

อัปเดต: 31 พ.ค. @ 3: 06pm
โดย GronGrinder

Big update. New paths near north HQ. Changes in the middle area and most of the East side of the map. Further base MG adjustments. A little more foliage too, and probably some other stuff I forgot.

อัปเดต: 28 พ.ค. @ 7: 48pm
โดย GronGrinder

Fixed horrific road spline that was hidden in-editor but visible in game. Also readded playable area behind house on one of the corner star points.