Company of Heroes 3

Company of Heroes 3

(4) Sicilian Pocket
Mostrando 1-10 de 41 aportaciones
< 1  2  3  4  5 >
Actualización: 6 JUN a las 3:44 p. m.

fixed shooting through rocks at town area. colored in 16 pixels or something to make territory look nicer. yeah.

I need to stop finding shit wrong my map help.

Actualización: 6 JUN a las 2:46 p. m.

probably the fourth change to the thumbnail, with accurate minimap.

Actualización: 6 JUN a las 2:15 p. m.

Swapped manpower point and munition point for both sides to prevent a team from producing zero munitions per minute when pushed too hard. Mowed the grass myself along the road cause I guess 'remove grass' for splines doesn't work. Added a few more objects. Map is tiny bit more pretty (you won't notice 90% of this shit).

Actualización: 4 JUN a las 3:54 p. m.

fixed rotation on vehicle deployment node. tiny rocks have small vehicle collision. minimap also magically fixed itself. redid trenches. some other stuff i forgor.

Actualización: 4 JUN a las 2:13 p. m.

Another largish update. Vehicle call-ins now spawn outside the map (which mean't I had to redraw both impass and territory for the second time 💀). Redid trenches. No longer ugly af. A bunch of more random tiny shit and additions too. Oh, and roads finally no longer look like shit!

Actualización: 31 MAY a las 6:11 p. m.

Small town change to the small town changes.

Actualización: 31 MAY a las 5:51 p. m.

Small town changes.

Actualización: 31 MAY a las 3:32 p. m.

New thumbnail

Actualización: 31 MAY a las 3:06 p. m.

Big update. New paths near north HQ. Changes in the middle area and most of the East side of the map. Further base MG adjustments. A little more foliage too, and probably some other stuff I forgot.

Actualización: 28 MAY a las 7:48 p. m.

Fixed horrific road spline that was hidden in-editor but visible in game. Also readded playable area behind house on one of the corner star points.