Company of Heroes 3

Company of Heroes 3

(4) Sicilian Pocket
Zobrazuje se 1–10 z 41 položek
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Aktualizace: 6. čvn. v 15.44
provedl GronGrinder

fixed shooting through rocks at town area. colored in 16 pixels or something to make territory look nicer. yeah.

I need to stop finding shit wrong my map help.

Aktualizace: 6. čvn. v 14.46
provedl GronGrinder

probably the fourth change to the thumbnail, with accurate minimap.

Aktualizace: 6. čvn. v 14.15
provedl GronGrinder

Swapped manpower point and munition point for both sides to prevent a team from producing zero munitions per minute when pushed too hard. Mowed the grass myself along the road cause I guess 'remove grass' for splines doesn't work. Added a few more objects. Map is tiny bit more pretty (you won't notice 90% of this shit).

Aktualizace: 4. čvn. v 15.54
provedl GronGrinder

fixed rotation on vehicle deployment node. tiny rocks have small vehicle collision. minimap also magically fixed itself. redid trenches. some other stuff i forgor.

Aktualizace: 4. čvn. v 14.13
provedl GronGrinder

Another largish update. Vehicle call-ins now spawn outside the map (which mean't I had to redraw both impass and territory for the second time 💀). Redid trenches. No longer ugly af. A bunch of more random tiny shit and additions too. Oh, and roads finally no longer look like shit!

Aktualizace: 31. kvě. v 18.11
provedl GronGrinder

Small town change to the small town changes.

Aktualizace: 31. kvě. v 17.51
provedl GronGrinder

Small town changes.

Aktualizace: 31. kvě. v 15.32
provedl GronGrinder

New thumbnail

Aktualizace: 31. kvě. v 15.06
provedl GronGrinder

Big update. New paths near north HQ. Changes in the middle area and most of the East side of the map. Further base MG adjustments. A little more foliage too, and probably some other stuff I forgot.

Aktualizace: 28. kvě. v 19.48
provedl GronGrinder

Fixed horrific road spline that was hidden in-editor but visible in game. Also readded playable area behind house on one of the corner star points.