Barotrauma

Barotrauma

Nosophobia [Alpha]
Viser 11–17 av 17 bidrag
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Oppdatering: 19. apr. @ 15.19
av myru

fixed bio grenade errors

Oppdatering: 18. apr. @ 21.38
av myru

renamed event identifiers to work with demonic creatures
renamed the blood analyzer identifier to work with Neurotrauma

LET ME KNOW IF NATURAL SPAWNING IN CAMPAIGN IS BROKEN

Oppdatering: 18. apr. @ 19.24
av myru

Husk sprinters. lurkers, and brutes can now spawn in wrecks with a low chance.

For balancing purposes, and taking into account the fact that brutes are very destructive, they have even less of a chance to spawn in a wreck.

Oppdatering: 16. apr. @ 22.52
av myru

small balancing changes, pushing this update for a test run

Oppdatering: 16. apr. @ 19.47
av myru

  • many significant fixes to the husk infection, accounting for vomiting with and without a diving suit on.
  • fixed some husk variants requiring clothes from EHA. That will come in a later patch.
  • de-bloated mod size, removing unused assets

Oppdatering: 16. apr. @ 0.37
av myru

some small changes to make infection via coughing more consistent.

Oppdatering: 14. apr. @ 0.00
av myru

public testing version