Tabletop Simulator

Tabletop Simulator

Nemesis: Redux
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更新于:9 月 28 日 上午 11:19
作者:King

• Added additional notes to the Sangrevores rule book there were not covered.
• Fixed a bug that caused the Sangrevore King to be placed in the highest room Number, instead of the lowest, when his token was drawn in the Bag Development step.
• Fixed a bug that caused a Malfunction marker to be placed in the Nest when discovering it.

更新于:9 月 16 日 下午 4:44
作者:King

• Added the Sangrevores as an alternate life form.
• Changed rules for destroying Eggs in the Nest. It can no longer be done naturally through Melee and Shoot Actions. Instead, players must use the Room Action to alternatively destroy an Egg, instead of picking one up. Eggs can still be burned by Fire. Grenades can still destroy 2 Eggs.
• Auto Move tool now starts ON by default after Start.
• Added a Computer Deck auto reshuffle tool (courtesy of Their@Steam).
• The Broadcast message for auto roller tools will now print which type of dice was rolled.
• Fixed a bug that sometimes prevented the first player token from being properly placed during setup.
• Analyzing Objects (Laboratory Room Action and Analyze Toolset Item) now only give 2 Knowledge, instead of 3.
• Caffeine Pills item no longer requires the user to reveal their drawn cards or perform the Infection Procedure.
• Prototype Shotgun text updated to mention you do not roll the Combat die again when applying its additional Hit.
• Reagent Item's bottom effect no longer makes Intruders Retreat. Instead, it can be used to place Fire if you have 4 or more Knowledge.
• Replaced the Focused Fire Field Data Card with Advance Tactics.
• The Critical Analysis Field Data Card can now look at the top 2 Event cards and the top 3 Attack cards.
• Stand your Ground Field Data Card's bottom action now only draws the player 1 card, instead of 2.

更新于:7 月 28 日 上午 7:49
作者:King

• Removed Sentry's Quarantine and Security Network Action cards.
• Added Hail of Bullets and Security Control Action cards to the Sentry's deck.
• Changed Sentry's Trait - He also draws a card if generating an Encounter in the Player Phase.
• Fixed some bugs with scripting for Xyrian.
• Changed rules for Xyrian:
- Characters can no longer target a Xyrian if there is an Intruder in the Xyrian's Room.
- Removed "Loud Combat" rules for when Characters sufficiently Injure a Xyrian.

更新于:7 月 26 日 下午 11:10
作者:King

• Character boards can no longer be accidently drawn to a player's hand.
• Changed Pilot's Trait - She can no longer use her Trait's Action if the Airlock Procedure is active.
• Changed Sentry's Trait - He now draws a card whenever he spends Ammo (rather than whenever an Intruder in his Room dies).
• Changed Soldier's Heavy Gun - Soldier now has the CHOICE to use the effect to deal 2 Hits AFTER ROLLING or he may perform a standard Shoot. Additionally, if he spends Ammo from the Heavy Gun (by any effect), he will deal 1 Hit to all Intruders currently in his Room.
• Changed Soldier's Action Deck - His Run and Gun Card replaced with Ammo Scavenge which allows him to spend 1 additional Action card if he is in a Room with Red Items to reload half an Ammo token.
• Changed Airlock Control Room - It now also requires there to be an Intruder in the Room to start the Airlock Procedure.
• Changed Computer Card B - The bottom Action can now only target Computer Rooms aside from your own to remove all nearby Noise there (use to be able to target any Room aside from your own).
• Changed Bug Hunt Objective - Now reads: "Finish the game with all available Intruder Carcasses placed on the Ship, carried by a Character, or discarded." (Use to be have 8 Intruder Carcasses on the Ship or carried by a Character.)
• Fixed a discrepancy in the rules regarding movement when Slimed - Changed the rule page to say you will not Noise roll if you enter a Room with an Intruder. Previously it said you will not Noise roll if you enter a Room with ONLY an Intruder, though this was an unintentional mistake (you never Noise roll when entering a Room with an Intruder, even if moving to a Room with a Character when Slimed).
• Added a portion in the rules to mention Characters die if the marker on their Health track is one space away from death and they take a Serious Wound.
• Added a scripted button to all intruder miniatures/figurines that you can press to auto return them to their respective containers and produce a Carcass (courtesy of Their@steam).
• Removed Praetorian Player from the game and replaced it with the Xyrian Player (the components for the Praetorian will be kept in the Game Box).
• Added a new Objective related to the Xyrian that can only be drawn by players if the Xyrian player starts in the game.

更新于:6 月 23 日 上午 7:23
作者:King

• Fixed Drone tokens not triggering scripted Encounters and Bag Development.
• Fixed Red Alien token Bag development sequence sometimes placing double noise markers in corridors.

更新于:6 月 22 日 下午 3:03
作者:King

• Added a small note in the Rule Sheet for Computer Actions, that Lockdown cannot be pulled again after revealing the Lockdown card.
• Reduced the total number of Red Alien tokens from 3 to 1 (the Red Alien token will have a Surprise Attack value of 4).
• Rule Change: When the Red Alien token is pulled from the bag during Bag Development step, 1 Drone is added to the bag and all Characters place Noise all around them (use to be all Characters out of combat resolve an encounter). It is now removed from the bag instead of returning it.
• Rule Change: When making a Combat roll against a Drone, add 2 to all number results (instead of 3).
• Drone tokens now have an even distribution of Surprise Attack values of 3 and 4 (instead of just solely 4).
• Rule Change: When gaining a Field Data Card, you will now draw 3 and pick 1 (instead of draw 2, pick 1).
• The Queen's Health Deck has been changed, with more variation to her retaliatory effects, and an equal distribution of cards with discard 0, 1, 2, and 3 additional cards.
• Reduced the total number of Encounter tokens in the Exploration token pool from 2 to 1.
• Increased the total number of Slime tokens in the Exploration token pool from 2 to 3.
• Fixed a misprint with the Restoration Field Data card (the top effect restores 2 health).
• Removed the 1 additional Action card cost for the Silent Movement Field Data card.
• The Respite Feat card now discards a Serious Wound AND restores 3 Health.
• The Focused Endeavor Feat card name changed to Overwatch. It now reads: "Remove Slime from all Characters (including you), regardless of distance. Discard up to 3 Malfunction and/or Fire markers from anywhere on the Ship, regardless of distance. Check the status of any 1 Engine; you may Repair/Break that Engine if ANY Character is in that Engine Room."
• Changed Computer Action A: Third option is now 'check the top Event Card, place in bottom or top of Event Deck' (use to be remove 1 noise marker).
• Changed Computer Action B: Third option is now 'Choose any 1 Room aside from the one your Character is in and remove all Noise in corridors connected to that Room' (use to be check the top Event Card, place in bottom or top of Event Deck).
• The "Pristine Condition" Objective's top portion now requires the Ship to go to Earth, and for the Ship to have 1 or fewer fires (use to be send signal and 3 or less malfunction markers).
• Captain's Motivation no longer allows players to draw more than 7 cards in hand.
• Scientist's Risk Assessment bottom effect changed to prevent an attack (without revealing an attack card) for you or another character, or makes another character take the attack.
• Scientist gets a starting Weapon - the Crowbar.
• Survivor's Obstinate no longer allows her to draw more than 8 cards in hand.
• Xenobiologist Probe Arm no longer deals an additional damage if you discard a Tissue.
• Xenobiologist's Field Experience top effect now inflicts 2 Hits to an Intruder, instead of only 1.
• Heavy Armor removed from the Red Item deck.
• 1 additional Tactical Armor added to the Red Item deck.

更新于:6 月 6 日 上午 10:51
作者:King

• Feat Card changes:
- Feat cards are now randomly drawn from a pool of 12 when game is setup (there will still always be 6 feats, but which ones are in each game is random).
- 6 new Feat cards added - Do Or Die, Focused Endeavor, Immunization, Overpower, Requisition, and Traverse.
- Conviction now just immediately kills 1 target Intruder without the need of a Weapon.
- Respite now discards 1 Serious instead of restoring 3 Health, and it can be used in combat.
- Scour name changed to Appropriation; it can now be used in Combat.

• Field Data Card changes:
- Removed Anti-Pathogen and Sprint from the Field Data deck.
- Added Sensory Overload - Has two reaction effects: One prevents all Intruders from moving into your Room and the other prevents an Attack (without revealing an Attack card) and makes the attacking Intruder take 1 Hit.
- Added Rapid Response - Lets you perform any Basic Action that costs 1 Action Card and ignores its non-Combat requirements, then draws you a card from your deck afterwards.
- Changed Advance Healing's name to Restoration - The Android can now use this ability.
- Changed Altered Metabolism - Removing a Contamination no longer requires you to discard 1 additional Action card.
- Changed Stand Your Ground - The bottom effect now lets you inflict 1 Hit to an Intruder, in addition to drawing 2 cards from your deck.

• Rules changed for the Queen - When she Activates (from pulling her in an Encounter or Bag development), she only Moves and will not Attack.
• Changed Queen Health cards that make her Activate - They now make her Activate and/or Attack.
• Changed the wording on the Enviro-Suit Crafted Item - The portion related to Slime and Fire damage rules now reads: "Your Character ignores Fire Damage. Treat Slime on your Character board as if it isn't there." (This was done to address confusion regarding slime rules for Events like "Scent of Prey".)
• Alien Cover-up Objective changed - It now reads: "Send the Signal. No other Character (aside from you) with 7 or more Knowledge can survive."
• A Proper Burial Objective removed and replaced with The Oldest Friend - It reads: "Send the Signal and the Ship must reach Earth. OR. Your Character is the only survivor."

更新于:6 月 6 日 上午 10:44
作者:King

更新于:6 月 2 日 下午 6:43
作者:King

• Fixed a bug for Red Alien tokens in the Bag Development step that made players in Combat still resolve an Encounter if another player before them in the order resolved an encounter first.
• Changed Hacker Trait wording to correct some minor confusion.
• Xenobiologist Trait no longer grants her Knowledge from killing Intruders.
• Janitor's Nail Gun can now be discarded to remove a Malfunction marker from his Room.
• Janitor now starts with a second Heavy Item, the Karcher - Can be discarded to remove a Fire marker from his Room or make an Intruder Retreat.
• Janitor's Trait changed to "Right Tools for the Right Job" - Nail Gun and Karcher Items are set next to the Janitor's board whenever they are discarded.
• Janitor's Jury Rigging has an additional OR Action - It can now be used to also gain back his Nail Gun or Karcher.
• Janitor's Maintenance Plan Action card changed to Custodian - Can Open or Close Doors (Nail Gun can be discarded to Close Destroyed Doors) OR Can discard the Karcher to remove Slime from 1 Character in the Room.
• Janitor's It Should Work Action Card's bottom OR Action changed to allow him to use Computer Actions in Computer Rooms that have a Malfunction marker.
• Praetorian's Planning Action Card has been removed and replaced with a second Growl (with Move 4 and Contamination Attack).
• Praetorian's Marked Prey special effect now can only target a Slimed Character.
• Praetorian's Preparation special effect now only draws 1 Attack card and lets you choose to place it at the top or bottom of the Attack deck (use to be draw 3, place 1 on top, rest on the bottom).
• Changed Rules for Praetorian - It no longer makes Characters in its Room considered to be in Combat.

(I am planning major revamps to the Praetorian player concept in future updates. The changes for the current Praetorian iteration were meant to address some major balance issues for players that want to enjoy playing as the Praetorian in the mean time.)

更新于:5 月 31 日 上午 9:24
作者:King

• Fixed a bug when encountering Adults from Red Alien tokens that caused the tokens to be placed in the standard Adult token pile.